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Camera Cutscene problem

Discussion in 'Scripting' started by ahdergert, Jan 27, 2013.

  1. ahdergert

    ahdergert

    Joined:
    Jan 22, 2013
    Posts:
    25
    Hi,

    I made a cutscene script,but i'm geting this error :

    NullReferenceException
    UnityEngine.GameObject.GetComponent (System.String type) (at C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/Editor/UnityEngineGameObject.cs:20)
    Felsbrocken+$OnTriggerEnter$2+$.MoveNext () (at Assets/scripts/Felsbrocken.js:12)

    Felsbrocken.js:

    var off = 1;
    static var cutscene = false;

    function OnTriggerEnter (other : Collider){
    if (other.gameObject.tag == "Player2")
    sperre.fall -= off;
    GameObject.Find("Camera1").GetComponent("Camera").active = false;
    GameObject.Find("Cutscene").GetComponent("Camera").active = true;
    yield WaitForSeconds(2);
    automitmonster.auto -= 1;
    yield WaitForSeconds(2);
    GameObject.Find("Cutscene").GetComponent("Camera").active = false;
    GameObject.Find("Camera1").GetComponent("Camera").active = true;
    Destroy(gameObject);
    }

    sperre.js:
    static var fall = 1;

    function Update () {
    if(fall <= 0) {
    animation.Play("spherelevel3");
    fall++;
    }
    }

    automitmonster.js:

    static var auto = 1;

    function Update () {
    if(auto <= 0) {
    animation.Play("Carscene");
    auto++;
    }
    }

    Can somebody help me ? :I