Edit: At the risk of angering the drobox gods, I present to you the actual build (warning 380mb DL)
DX11 GPU with 1 gig vram (GT440 or better)
Greetings! Now that the contest deadline is past, and I've (somewhat) recovered from the insane last week crunch for our project, I wanted to share with you all a bit about our entry: Museum of the Microstar. This project was the product of a collaboration between RUST LTD., Josh Ols (n00body on the forums here), and Arthur Brussee(p v loon) of TinyCube Studio, whose DX11 particles you might have seen in development here: http://forum.unity3d.com/threads/151...-GPU-particles. Kudos go out to everyone who busted their butts over the holidays, and tolerated my endless feature requests and at-times-panicked bug reports!
The video above shows the first of two modes that we made for the piece, a narrated fly-through talking about our technical process. The other mode, which I'll eventually get around to filming (so those without DX11 hardware can enjoy), is an interactive narrative short, told through narrated museum exhibits in the space.
We'll also get the demo itself up at some point in the future, when we can figure out the most economical way to host a 400mb rar file.
More high-rez screenshots can be seen at http://rustltd.com/projects/view/32
Thanks for taking a look!