I have UnityCar 1.2 and when I put a car in the project to play with it and make some changes, etc, the car just stay on ground like he as if glue.
Image of car game:
How can I fix it?
Gonna take a wild guess and say that the wheel/tire radius is too small?
Why not post this in the UnityCar thread? Looks like the wheel colliders aren't setup correctly.