Hi, I changed Script Execution Order Settings for my project, I added one script (TestScript.cs) above the default time. This helped in fixing the order of execution bug. In asset server It shows there is a change in script. But when I compared the script for the changes, It shows nothing. Where and how the Script "Execution Order Settings" saved. Thanks, pvk
Hi, Even I thought, it will change in project settings. But unity asset server didn't show any change in project settings. Also I committed the script file in my system and updated the project in my colleagues system and I could see the changes in script execution order.
I was looking for the same information and found it for our case. I have setup my project to use visible meta files and the execution order is actually stored in there: fileFormatVersion: 2 guid: 58a8e8f97c022874687852eeb6e0c4a5 MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: -50 icon: {instanceID: 0} userData: Hope that helps to anyone looking for this info in the future. Shawn
This was a confusing one, I was wondering why the execution order wasn't getting pushed then I found the meta file which I never pushed. Thanks, shawn