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HOTween: How to access different "layered" properties in a single tween?

Discussion in 'Scripting' started by kebrus, Dec 4, 2012.

  1. kebrus

    kebrus

    Joined:
    Oct 10, 2011
    Posts:
    415
    i can't seem to find a way to create a single tween that handles multiple properties when they are not in the same child, i have this case where i want to move the object position AND change a custom value not accessible by gameObject.transform, i thought i could simply type something like "transform.position" in the field and pass the object itself instead of its transform field.

    way hints?