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RPG hack and slash structure

Discussion in 'Community Learning & Teaching' started by MrCronus, Nov 24, 2012.

  1. MrCronus

    MrCronus

    Joined:
    Nov 24, 2012
    Posts:
    1
    Hello,

    I'm new to unity3d and game development, i need to make a game in unity3d for a project at school, not a complex one.
    I would like to know what structure does an rpg hack and slash needs? i mean, you need a class for character(as in the one you play), one for enemy, some classes for attributes and skills. I need to know what else i need.
    Maybe another thing, an advice where or what to start with in developing this type of game.

    I'm sorry if there is another post like this, but i couldn't find anything related to what i need.

    Thanks,
    Chris
     
  2. llaraets

    llaraets

    Joined:
    Nov 22, 2012
    Posts:
    1
  3. Nubz

    Nubz

    Joined:
    Sep 22, 2012
    Posts:
    553
    Great video series but either get the knowledge to fill in the blanks on your own or wait for Petey to get to the next part

    Not putting Petey down at all it's just that he has a life and a kid and is far from done with the project

    I learned a huge amount of things from the man and also recommend looking into his vids