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Getting started from scratch

Discussion in 'Community Learning & Teaching' started by Seerex, Nov 22, 2012.

  1. Seerex

    Seerex

    Joined:
    Nov 22, 2012
    Posts:
    1
    Hello all,

    I'm thinking about diving into the Unity engine. Currently i'm in Xcode making games for the iOS devices, not using anything but plain Xcode, which means i know Objective-C.

    I wanted to start using an engine to speed up the game making progress, and the possibility to create multi-platform games.

    But i have no idea on where to start. I'm not an animator or designer, i'm a programmer (or atleast i want to be), but i still need to know how to hoock it all up, but i wont be spending time on creating models.

    So where should i start? i'm completely new, i ONLY know Objective-c (and a little C).

    I thought about http://www.amazon.com/Unity-3-x-Gam...?ie=UTF8&qid=1353571059&sr=8-1&keywords=unity

    but not sure if it would be a good starting point? i like reading books, as it covers it all in the point of 1 persons view (or several persons), and i'm not a big fan of scooping around 10 different tutorials presenting it in 10 different ways. (i don't mind this technique for specific subjects, but not as a learning-curve).

    Hope i made sense, and thanks on advance. In short: New programmer / game developer, knows objective-C / C, help me get a good start :)

    On a side note: Can i start out with the free unity one for practice?

    Thanks
    J.B.J.
     
  2. artzfx

    artzfx

    Joined:
    Apr 28, 2008
    Posts:
    572