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Detonator Issue in 4.0

Discussion in 'Editor & General Support' started by JeffAU, Nov 14, 2012.

  1. JeffAU

    JeffAU

    Joined:
    Mar 22, 2009
    Posts:
    387
    Hi all,

    I've just tried Detonator with Unity 4 and there are black squares behind some of the textures used.

    I haven't had time to fully look into how to fix it yet so I thought I'd ask I case anyone can help to fast-track a solution.

    Thanks
     
  2. JeffAU

    JeffAU

    Joined:
    Mar 22, 2009
    Posts:
    387
    Check out the attached image and you will see the issue.

    This explosion is the Mushroom Cloud.

    Any suggestions would be great thanks.

    $detonator.jpg
     
  3. JeffAU

    JeffAU

    Joined:
    Mar 22, 2009
    Posts:
    387
  4. JeffAU

    JeffAU

    Joined:
    Mar 22, 2009
    Posts:
    387
    Ok, there is a texture called Smoke in the Detonator >Resrouces>Detonator>Textures folder.

    Changing its Texture Type from Normal Map to Texture seems to fix the problem.
     
  5. Knightraven257

    Knightraven257

    Joined:
    Jan 29, 2014
    Posts:
    1
    Hey don't know if you'll actually see this, but Thanks for this! It fixed this issue perfectly.