Unity Community


Results 1 to 4 of 4

  1. Posts
    38

    Project sharing -- what files to share?

    My team just started developing using Unity and we're using Perforce for version control. Can anyone specify what files we should store on the repository? I know some would say just store the whole project folder, but we don't want to unnecessarily store files that can be automatically generated on each computer, or are generated on a per-platform basis (like some folders inside /Library).


  2. Location
    Wellington, New Zealand
    Posts
    345
    On the latest version of Unity you should only need to version control
    /Assets
    /ProjectSettings

    you definitely do NOT need to version control any files in /Library or /Temp or any of the mono develop unity generated code projects.


  3. Posts
    38
    Thank you. This worked great for me, but I also had to follow the instructions here and turn on meta files:

    http://docs.unity3d.com/Documentatio...emSupport.html


  4. Location
    Wellington, New Zealand
    Posts
    345
    Oh true, yeah do that.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •