Months ago i almost finished 2 games with unity, the first game was Simon but i didn't finished it because i had a problem with Playmaker (it was a bug, not user error) so i forgot about the project and i never went back. (i was really close to make it work )
The second game was Minesweeper and i went pretty far as well, i still used Playmaker but this time i left because i messed up the "code" (i used raycasting to open cells and of course that made the game lag really bad, imagine firing 100 or more rays in a second .-.) and i had other problems and i didn't come beck to fix them.
(i still have 2 screenshots: Simon Minesweeper)
BUT, anyway... i'm here because i think that i should learn how to program in C# without using Playmaker (which is really awesome BTW, i'm not saying that's bad!) and i wanted some ideas to start out. as you can see i give up easly and lose motivation quickly but i want to give it a try.
so here's a list of simple games that came in to my mind, do you have some other ideas? which would you go for if this was your first game?
bomberman (maybe without AI...)
roll the ball
cannon shooter (2D, you are a tank and you shoot paratroopers and elicopters that come from the sky)
i'll probably try minesweeper again, hopefully without messing up everything