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Blender Multiple Animations to Untity

Discussion in 'Asset Importing & Exporting' started by sherlockturtle, Oct 13, 2012.

  1. sherlockturtle

    sherlockturtle

    Joined:
    Jan 23, 2012
    Posts:
    592
    How could i make more than one animation in blender for oe character then put it on untiy?
     
  2. emiller100

    emiller100

    Joined:
    Jul 17, 2010
    Posts:
    39
    Use the Dope sheet and create multiple actions. As you create the actions make sure you click the F next to the action name. This will make sure the action is saved even when it is not assign to anything. There are youtube videos on this. When you import the blend file the animations will be created automatically in Unity3d. I hope this points you in the right direction.
     
  3. Cygon4

    Cygon4

    Joined:
    Sep 17, 2012
    Posts:
    382
    I was a bit confused about this as well. What really cleared it all up to me was this seven minute tutorial on YouTube: http://www.youtube.com/watch?v=Gb152Qncn2s

    Like emiller said, each animation clip needs to be created as an action, which is done via the action editor that can be reached from the dope sheet view (the video shows it).
     
    DawdleDev likes this.