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Dynamically creating a scene on server?

Discussion in 'Editor & General Support' started by TouchSoft, Nov 25, 2008.

  1. TouchSoft

    TouchSoft

    Joined:
    Oct 18, 2008
    Posts:
    218
    Is Unity engine able to take a current scene and save it as a file on a server for loading later?

    Basically I want to create a scene that's sort of an instance for the player.. where they can move furniture around and click save. Once saved, all the info will be packaged into something like an asset bundle.. and called later when the user comes back or another user enters that room.

    Is this possible?
     
  2. StarManta

    StarManta

    Joined:
    Oct 23, 2006
    Posts:
    8,773
    Not really. You should save the position and type of each object in a string, and that string represents the room's setup.

    (Incidentally, I do license a system that does just that...)