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Adding a 3d Model/Animation to a Cube After Making it and importing all scripts to it

Discussion in 'Scripting' started by aditya_tirodkar, Sep 16, 2012.

  1. aditya_tirodkar

    aditya_tirodkar

    Joined:
    Sep 12, 2012
    Posts:
    7
    Hey,

    So I made this game for a class project and ended up with a beautiful world but populated exclusively by cubes, spheres etc. I want to convert them into some 3d model or so that shows a monster. In essence, I want to impart some animation or atleast some good 3d model to them after making them. Is there any way to do this?

    Please do reply... It is due tomorrow...
     
  2. CrazySi

    CrazySi

    Joined:
    Jun 23, 2011
    Posts:
    538
    I don't see anything...you haven't posted a link.
    Come to think of it I'm not even sure what you're asking.
     
  3. aditya_tirodkar

    aditya_tirodkar

    Joined:
    Sep 12, 2012
    Posts:
    7
    kk... Let me make myself clear. I have a cube which acts like a perfectly normal AI enemy. Problem is, it has no animation or anything attached to it. I want to do that but do not know how. Can you please help me figure this?
     
  4. CrazySi

    CrazySi

    Joined:
    Jun 23, 2011
    Posts:
    538
    Well you need a 3D model of a character and if you want animations you need a character with embedded animations. Try Mixamo, this works well for Unity, or look in the asset store theres lots of characters there that you can replace your block with.