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[RELEASED] First person action kit + Smart AI

Discussion in 'Assets and Asset Store' started by sleglik, Sep 7, 2012.

  1. sleglik

    sleglik

    Joined:
    Jun 29, 2011
    Posts:
    682
    New kit for action games with AI. Main goal of this kit is powerful AI with a lots of options and very easy setup.



    Video http://www.youtube.com/watch?v=b4cfG-STbmU

    Bot settings: http://www.youtube.com/watch?v=udRZ_VsCyhQ

    Features in version 1.0

    - pathfinding
    - patrol
    - chase enemy
    - attack
    - team support
    - searching enemy / searching lost enemy
    - calling for help
    - fast waypoint placement
    - basic FPS kit
    - bots can hear gun shots
    - VERY easy bot configuration (only one editor, nothing else!)¨
    - support bot animations
    - support player animations

    Demo windows: link

    + bonus imported any scripts from RPG Kit (inventory, xp system, quests...)

    You can choose what you want from RPG Kit and I will import it

    Source code is in C#. Well commented.

    Start price is $70

    Asset store link: http://u3d.as/content/jan-slegl/action-game-kit-with-ai/3jV

    Version 1.1

    - Improved FPS kits
    - added capture the flag (or object)
    - defending base / attacking base

    Version 1.2

    - bot can crouch / prowl
    - protect target
    - pickup items - health bars

    + any behaviours you will need

    Price

    1.0 - 70 dollars
    1.1 - 100 dollars
    1.2 - ??? dollars

    DISCOUNT: I have also special offer for first 5 customers. You can have all three my kits for only $100. Three kits: RPG starter kit, Action game kit with AI, Basic terrain mapper. If you want to buy separately price is more than $200.
     
  2. sleglik

    sleglik

    Joined:
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    New update

    features

    - items in the world (ammo, health pack)

    bots behaviours

    - defending base
    - hiding in the base
    - collect ammo

    + fixing one reported minor bug

    this update will be in Wednesday
     
  3. Archania

    Archania

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    1,662
    This is looking very good Sleglik! Keep it up.
     
  4. parnell

    parnell

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    Jan 14, 2009
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    The demo link doesn't seem to be working.
    B
     
  5. sleglik

    sleglik

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    Demo link is fixed, sorry for problems
     
  6. RoyS

    RoyS

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    From watching the video, this is very well set up for a shooting game and would work good in a military shooter where you can work with teams.

    It looks like the Demo was updated from when I last played it as the new AI works much better as they chase you around (like snakes or wolves would).

    How do I choose to have an enemy attack with a mace or sword, not a gun? I see in the "Enemy" script for the RPG Kit that "attack" is based on distance from player, but how would I get the NPC animation to swing a sword/mace to work? Or is that not set up?
     
    Last edited: Oct 7, 2012
  7. jerotas

    jerotas

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    You've got a lot of awesome features in there! Is the Pathfinding A*? I ask because using a similar product before, we got seriously bottlenecked by the PathFinding system. However Aron Granberg's A* is super super fast...
     
  8. sleglik

    sleglik

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    New update

    - bot has more tasks when he is in calm state (go to position, run to position)
    - bot can retreat when he is injured
    - bot can protect base
    - bot can have task list that can be interrupted by any other behaviours (attack)

    more this video: http://www.youtube.com/watch?v=EM3TJwC8LGE
     
  9. sleglik

    sleglik

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    I am creating new update. It will be finished next week. Main goal is that waypoints will be placed automatically. It will be much easier for you .

    Watch this video and you will understand it: http://www.youtube.com/watch?v=8kekNpiGjsE
     
  10. sleglik

    sleglik

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    Next week I will release small update for this kit. After it price will jump to $150 dollars....

    Explanation is simple. I will add into this kit RPG Kit + I will work on new features. In three months this will be the biggest scripting project in Asset store...
     
  11. RoyS

    RoyS

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    That will be nice that both will be able to work together without error messages.
     
  12. Zaddo67

    Zaddo67

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    I am looking for a FPS AI. I followed all the links in this thread, but I none showed me your AI in action? Do you have a youtube or demo game that I can look at?