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Mobile bump spec shader is broken

Discussion in 'Editor & General Support' started by kurylo3d, Aug 1, 2012.

  1. kurylo3d

    kurylo3d

    Joined:
    Nov 7, 2009
    Posts:
    1,123
    I noticed that one of unitys mobile shaders are broken. The mobile bump spec makes that object with that shader applied turn completely black. It does this in both the editor as well as the asus transformer prime that I test it on.

    Anyone else notice this?
     
  2. kurylo3d

    kurylo3d

    Joined:
    Nov 7, 2009
    Posts:
    1,123
    Anyone have a working version of the shader?
     
  3. kurylo3d

    kurylo3d

    Joined:
    Nov 7, 2009
    Posts:
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    Just realized it works in a blank scene. Why would my scene make the shader turn black. Its using directional lightmapping. Whats worse is the problem exists in 2 different scenes, both made from scratch.
     
  4. kurylo3d

    kurylo3d

    Joined:
    Nov 7, 2009
    Posts:
    1,123
    Just noticed mobile bump spec works on dynamically lit objects, but not on directional lightmap objects. Any idea why? Is this is a bug?