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Mesh Filter not appeared in my unity project

Discussion in 'Editor & General Support' started by Apriyanto, Jul 29, 2012.

  1. Apriyanto

    Apriyanto

    Joined:
    Jul 29, 2012
    Posts:
    17
    i have some problems in here, i just imported the FBX file into unity and i found in my body 3D modelling its like transparent.
    and when i see the Body modelling there is not have a mesh filter , what happen in here :confused:

    and i check my head and another model, the mesh filter appeared on there,

    why the mesh filter not shown in my body modelling ?

    My 3D character between Body and Head its not join together. anyone can help me to fix this ? :(:(:(
    i use Biped and skin in my body modelling.
     
  2. Apriyanto

    Apriyanto

    Joined:
    Jul 29, 2012
    Posts:
    17
    anyone can help me ?

    This the Body

    $BODY transparent.JPG
    $not have mesh filter.JPG


    i put manual the mesh filter

    $drag manual.JPG

    There's have problems

    $drag manual 2.JPG


    in my head 3D modeling its normal have mesh filter and mesh renderer

    $head mesh filter.JPG
     
    Last edited: Jul 30, 2012
  3. Apriyanto

    Apriyanto

    Joined:
    Jul 29, 2012
    Posts:
    17
    Help Help Help...
     
  4. antenna-tree

    antenna-tree

    Joined:
    Oct 30, 2005
    Posts:
    5,324
    Please be more patient. The normals are inverted on the body. The body is using a skinned mesh renderer.
     
  5. Apriyanto

    Apriyanto

    Joined:
    Jul 29, 2012
    Posts:
    17
    yes the body using skin in my 3Ds max, i uses biped and skin in my body
     
  6. Apriyanto

    Apriyanto

    Joined:
    Jul 29, 2012
    Posts:
    17
    here is my 3D in Max
     
  7. Apriyanto

    Apriyanto

    Joined:
    Jul 29, 2012
    Posts:
    17
    Why my 3D Body look Transparent ?? i'am using Biped combine to skin ~ T^T
     

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