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Features [v3.0] :
- 123 Animations
- 3 switchable camera states ( First person, Orbit, Third person )
- Character motor system
- Animation control system
- Swim & Dive system
- Climb system
- Fall system ( automatic or manual )
- Double tap evade system
- Support for Bow, Sword, Rifle, Pistol and Throwing weapons
- Combat combo system
- FX system ( Sword trail, Particle handling )
- 2 Example scenes ( optimized system setup )
- Well documented source code ( C# )
- Easy upgrade/degrade able source ( project oriented )
- Ninja ( optimized game character )
- $95
V.3 Features
Trailer
Video link: http://www.youtube.com/watch?v=NxTbolmnpAo&feature=plcp
Character System - Setup Guide
Asset Store link : http://u3d.as/content/bsr/character-system/38n
[Demo of Version 3].
Last edited by RobinS; 12-06-2012 at 12:09 PM.
I've been dying for something like this! Look forward to purchasing it!
WOW !!!!!! That s really almost amazing !!!!!! Schmidt brothers you re the Sh** !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Need some documentation about how to set up all that stuff !! I mean how the animations need to be done. if you have recommendations about that.
Now tiny little critics : about interpolations on climbing : i think it would need to be faster or before character reached the edge with his hands.
About combos : need some documentations on how to implement these.
I want you guys to do kinda like the same but with enemies and AI !!!! this ninja gotta kill many characters / enemies !!!
I LOVE THAT STUFF !!! YOU RE GREAT !!!!
KEEP IT UP ! I m broke but i think i gonna put me in a worse financial situation when i see that !!!
Haha !WOW !!!!!! That s really almost amazing !!!!!! Schmidt brothers you re the Sh** !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Need some documentation about how to set up all that stuff !! I mean how the animations need to be done. if you have recommendations about that.
Now tiny little critics : about interpolations on climbing : i think it would need to be faster or before character reached the edge with his hands.
About combos : need some documentations on how to implement these.
I want you guys to do kinda like the same but with enemies and AI !!!! this ninja gotta kill many characters / enemies !!!
I LOVE THAT STUFF !!! YOU RE GREAT !!!!
KEEP IT UP ! I m broke but i think i gonna put me in a worse financial situation when i see that !!!![]()
The animation setup is very basic you just need to replace the exsisting ones
But i will do a detailed documentation in this thread when it's live.
The speed is adjustable via script.. so you have good control about what is happening.
Thanks a lot man!
btw. Your model ensemble is great!
Last edited by RobinS; 07-13-2012 at 01:35 PM.
This looks really great!
Any ETA?
Im thinking I will make a game called Ninja's Creed. Its a platforming game about a a guy in present day who relives events through DNA memories in a machine called the NINAMUS. Of cource the Ninja's are fighting a centuries old fued with the mystic Knights of the round Table.
LOL!
Really tho this system looks great. I think I will pick it up! I was thinking about a good Uncharted/Assasins Creed like movement system but did not want to design it all.
Haha! yeahIm thinking I will make a game called Ninja's Creed. Its a platforming game about a a guy in present day who relives events through DNA memories in a machine called the NINAMUS. Of cource the Ninja's are fighting a centuries old fued with the mystic Knights of the round Table.
LOL!
Really tho this system looks great. I think I will pick it up! I was thinking about a good Uncharted/Assasins Creed like movement system but did not want to design it all.I'm glad you like it!
What Kind of Support will be with this Package?
Do you plan Updates for it like more Animation i.e. Shooting or a configure System where wie can Exchange Parts like weapons, cloth and such?
Updates and upgrades are planed, depending on what the majority of users want and if the package is doing well.
I'm Looking forward to your opinions and suggestions after release.
The System is Looping Great, you should Post the Youtube link here![]()
No i do Not See it here, maybe because of the Safari on iPad Browser?
But a qiuck search on Youtube let me See your nice implemented asset.
The Character System is live!
[ Asset Store link : http://u3d.as/content/bsr/character-system/38n ]
Thanks to the lightning fast Asset Store team!![]()
Last edited by RobinS; 07-13-2012 at 05:52 PM.
@RobinS : i realy love this asset i whant to purcase it but i have same request :
Have Ninja Max or C4D file for modify it?
Is possible to make it Jump from a house to another like Assasin's Creed?
And is Possible to have a WebPlayer or Windows Build version for have a test?
Last edited by Mihai93; 07-13-2012 at 05:53 PM.
Thanks!, that's absolutely possible.
I don't use Max nor C4D, but Modo and Blender, the package includes the source FBX file and every single animation as a separate file. Should be easy to apply IK/FK controller in your 3D package of choice.
@RobinS : So you think to contined this project adding more fattures etc..? because this is an real Great!!! Asset i think you go to have a lot of Purcases Because all fan of Assasin's Creed or Prince of Persia whant to made a game like that going to buy this absolute incrdible Project i whant too buy this but i whant you contined this project
Thanks for your kind words, it means a lot to me. I will definitely continue to upgrade and work on this project. I have some cool ideas i think you might like@RobinS : So you think to contined this project adding more fattures etc..? because this is an real Great!!! Asset i think you go to have a lot of Purcases Because all fan of Assasin's Creed or Prince of Persia whant to made a game like that going to buy this absolute incrdible Project i whant too buy this but i whant you contined this project![]()
And will be same way to test it?