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  1. Posts
    285

    Character System

    Name:  CharSys_Banner3.png
Views: 20645
Size:  289.9 KB

    Features [v3.0] :
    - 123 Animations
    - 3 switchable camera states ( First person, Orbit, Third person )
    - Character motor system
    - Animation control system
    - Swim & Dive system
    - Climb system
    - Fall system ( automatic or manual )
    - Double tap evade system
    - Support for Bow, Sword, Rifle, Pistol and Throwing weapons
    - Combat combo system
    - FX system ( Sword trail, Particle handling )
    - 2 Example scenes ( optimized system setup )
    - Well documented source code ( C# )
    - Easy upgrade/degrade able source ( project oriented )
    - Ninja ( optimized game character )
    - $95

    V.3 Features

    Trailer

    Video link: http://www.youtube.com/watch?v=NxTbolmnpAo&feature=plcp

    Character System - Setup Guide


    Asset Store link : http://u3d.as/content/bsr/character-system/38n


    [Demo of Version 3].
    Last edited by RobinS; 12-06-2012 at 12:09 PM.


  2. Location
    Cincinnati Ohio
    Posts
    184
    I've been dying for something like this! Look forward to purchasing it!


  3. Location
    COSTA MESA, CA. USA
    Posts
    1,029
    WOW !!!!!! That s really almost amazing !!!!!! Schmidt brothers you re the Sh** !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Need some documentation about how to set up all that stuff !! I mean how the animations need to be done. if you have recommendations about that.
    Now tiny little critics : about interpolations on climbing : i think it would need to be faster or before character reached the edge with his hands.
    About combos : need some documentations on how to implement these.
    I want you guys to do kinda like the same but with enemies and AI !!!! this ninja gotta kill many characters / enemies !!!
    I LOVE THAT STUFF !!! YOU RE GREAT !!!!
    KEEP IT UP ! I m broke but i think i gonna put me in a worse financial situation when i see that !!!


  4. Posts
    285
    Quote Originally Posted by UnleadedGames View Post
    I've been dying for something like this! Look forward to purchasing it!
    That' s always great to hear, Thanks man


  5. Posts
    285
    Quote Originally Posted by rosor View Post
    WOW !!!!!! That s really almost amazing !!!!!! Schmidt brothers you re the Sh** !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Need some documentation about how to set up all that stuff !! I mean how the animations need to be done. if you have recommendations about that.
    Now tiny little critics : about interpolations on climbing : i think it would need to be faster or before character reached the edge with his hands.
    About combos : need some documentations on how to implement these.
    I want you guys to do kinda like the same but with enemies and AI !!!! this ninja gotta kill many characters / enemies !!!
    I LOVE THAT STUFF !!! YOU RE GREAT !!!!
    KEEP IT UP ! I m broke but i think i gonna put me in a worse financial situation when i see that !!!
    Haha !
    The animation setup is very basic you just need to replace the exsisting ones
    But i will do a detailed documentation in this thread when it's live.
    The speed is adjustable via script.. so you have good control about what is happening.
    Thanks a lot man!

    btw. Your model ensemble is great!
    Last edited by RobinS; 07-13-2012 at 01:35 PM.


  6. Posts
    22
    This looks really great!
    Any ETA?


  7. Posts
    285
    Quote Originally Posted by dukieee View Post
    This looks really great!
    Any ETA?
    Thanks! , uploaded it an hour ago. should be under review .
    I will post here when it's live.


  8. Posts
    29
    Im thinking I will make a game called Ninja's Creed. Its a platforming game about a a guy in present day who relives events through DNA memories in a machine called the NINAMUS. Of cource the Ninja's are fighting a centuries old fued with the mystic Knights of the round Table.

    LOL!

    Really tho this system looks great. I think I will pick it up! I was thinking about a good Uncharted/Assasins Creed like movement system but did not want to design it all.


  9. Posts
    285
    Quote Originally Posted by n321 View Post
    Im thinking I will make a game called Ninja's Creed. Its a platforming game about a a guy in present day who relives events through DNA memories in a machine called the NINAMUS. Of cource the Ninja's are fighting a centuries old fued with the mystic Knights of the round Table.

    LOL!

    Really tho this system looks great. I think I will pick it up! I was thinking about a good Uncharted/Assasins Creed like movement system but did not want to design it all.
    Haha! yeah I'm glad you like it!


  10. Location
    Germany
    Posts
    536
    What Kind of Support will be with this Package?
    Do you plan Updates for it like more Animation i.e. Shooting or a configure System where wie can Exchange Parts like weapons, cloth and such?


  11. Posts
    285
    Quote Originally Posted by RandAlThor View Post
    What Kind of Support will be with this Package?
    Do you plan Updates for it like more Animation i.e. Shooting or a configure System where wie can Exchange Parts like weapons, cloth and such?
    Updates and upgrades are planed, depending on what the majority of users want and if the package is doing well.
    I'm Looking forward to your opinions and suggestions after release.


  12. Location
    Germany
    Posts
    536
    The System is Looping Great, you should Post the Youtube link here


  13. Posts
    285
    Quote Originally Posted by RandAlThor View Post
    The System is Looping Great, you should Post the Youtube link here
    Thank you!, i embedded the youtube link in the first post, is it visible to you ?


  14. Location
    Germany
    Posts
    536
    No i do Not See it here, maybe because of the Safari on iPad Browser?
    But a qiuck search on Youtube let me See your nice implemented asset.


  15. Posts
    285
    The Character System is live!
    [ Asset Store link : http://u3d.as/content/bsr/character-system/38n ]
    Thanks to the lightning fast Asset Store team!
    Last edited by RobinS; 07-13-2012 at 05:52 PM.


  16. Posts
    159
    @RobinS : i realy love this asset i whant to purcase it but i have same request :

    Have Ninja Max or C4D file for modify it?
    Is possible to make it Jump from a house to another like Assasin's Creed?
    And is Possible to have a WebPlayer or Windows Build version for have a test?
    Last edited by Mihai93; 07-13-2012 at 05:53 PM.


  17. Posts
    285
    Quote Originally Posted by Mihai93 View Post
    @RobinS : i realy love this asset i whant to purcase it but i have same request :

    Have Ninja Max or C4D file for modify it?
    Is possible to make it Jump from a house to another like Assasin's Creed?
    Thanks!, that's absolutely possible.
    I don't use Max nor C4D, but Modo and Blender, the package includes the source FBX file and every single animation as a separate file. Should be easy to apply IK/FK controller in your 3D package of choice.


  18. Posts
    159
    @RobinS : So you think to contined this project adding more fattures etc..? because this is an real Great!!! Asset i think you go to have a lot of Purcases Because all fan of Assasin's Creed or Prince of Persia whant to made a game like that going to buy this absolute incrdible Project i whant too buy this but i whant you contined this project


  19. Posts
    285
    Quote Originally Posted by Mihai93 View Post
    @RobinS : So you think to contined this project adding more fattures etc..? because this is an real Great!!! Asset i think you go to have a lot of Purcases Because all fan of Assasin's Creed or Prince of Persia whant to made a game like that going to buy this absolute incrdible Project i whant too buy this but i whant you contined this project
    Thanks for your kind words, it means a lot to me. I will definitely continue to upgrade and work on this project. I have some cool ideas i think you might like


  20. Posts
    159
    And will be same way to test it?


 
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