We have a game for iOS and Android.
We are looking for a way - any solution - that can make Service Discovery possible over both platforms.
Two devices, of iOS or Android make in any two combination should be able to connect with one another for a real-time online multilayer game over Wifi. (maybe Bluetooth later).
The solution should be robust, multiform and commercially proven.
We are aware of AllJoyn but it doesn't have an iOS/Unity plugin yet to the best of my knowledge.
Does Unity's built in networking API support Wifi/Bluetooth multiplayer?
Anything similar to AllJoyn that works today? Bojour Android port?
Prime31's Gamekit Multiplayer toolkit is for iOS only?
Any help would be appreciated.