I have this code here. With the old particle system i had no problem to play it with the old keywords ParticleEmitter instead ParticleSystem and emit instead play.
The particle system is in the variable slot. Test goes to true with a collision. The collision triggers. But the particle system does not play. I get an error instead:
- MissingFieldException: Field 'UnityEngine.ParticleSystem.play' not found.
The reference says that i have to use Play though (by the way, why is the first letter big here? Shouldn`t it be a small letter?)
What is wrong here?