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  1. Location
    New Hampshire
    Posts
    1,956
    Cool game, but I see occasional dips in FPS at certain times, I.e firefights. Not a good thing, mind you.

    Want an easy way to boot Linux from a USB drives on Mac? Like, you don't need to install or change a thing easy? I thought so. Try Mac Linux USB Loader!
    (And the forum thread)

    US President Obama wants to hand over the Internet to a multinational body. Sign the petition to keep the web free!


  2. Location
    Ormond Beach, FL
    Posts
    1,453
    That was fun...had a much better kill to death ratio this time around!


  3. Location
    malaysia
    Posts
    2
    mate. can u gimme player model materials? if u can, make it in smd,obj,md2 format. i need to study that bones to create a new player model.

    available stuffs this moments from me :
    -hk53 tactical for rifle section + aimpoint scope, NCstar red dot
    -hkg3 sniper for snipe section + 6x sniper scope
    -e801 mk2 flashbang for grenade section
    -m37 frag for grenade section

    also. my mp5ka4 version 1.0 is available n ready for you. (for my old mp5k replacement)

    btw, i on making galil tactical, ak47, and fabarm shotguns tactical for next addons.
    u know where to find me darkshinegamez.webs.com



  4. Posts
    111
    Update:

    -Add The map Operation Egypt.
    -Add the T5 pistol.
    -Add the P90 Rifle.

    -We have made a change on the grenade throwing.
    -The player head ragdoll as been fixed.
    -We have add the option Mouse Smoothing for a fluid rotation (you can change the value on the options).
    -The footstep sound when you jump is fixed.
    -For information , when you kill one players by headshot you recover 15HP (limited at 150 HP).
    -Now you can see the Players ping in the score panel (TAB).
    -Fixed the double animation when one player reload.

    Have fun , Roka [Rush Team Leader]


  5. Posts
    111
    News

    - 10/06/2012
    Update:

    After some test this night , we have found some bugs and i have corrected it this morning:
    -Sound of the P90 fixed.
    -Respawn/player list bug in Operation Egypt as been fixed.
    -Fixed some problem with stereo/mono sound.
    -Changed the light system on the character weapon.
    -Now the match stop when the best player have kill 30 players (20 before).

    If when you come in game , you don't have the P90 weapon ,T5 pistol in the inventory and if you don't have the new mapOperation Egypt,
    please Clear Your Browser's Cache.
    If you don't know how to do that , just click on this like and follow the instruction by selecting your webbrowser.
    http://www.wikihow.com/Clear-Your-Browser%27s-Cache
    You can do it also with "CCleaner".


  6. Location
    Top of the Leaderboard
    Posts
    285
    First of all the game looks really nice and I'm liking the models. It has an Indie feel to it and that is awesome. Now my question... Hopefully you haven't been asked this already but, Photon Cloud looks really cool. The one thing that I am concerned about is setting up a database to run alongside it. I don't know, maybe it's easy but I was wondering if you have any documentation or reading materials about setting up mySQL databases with Unity and with Photon Cloud. I would really appreciate if you did however I understand if it's not something you have than you can't give it to me.

    Thanks in advance,

    Bennet


  7. Posts
    477
    Quote Originally Posted by DeadbodyPoka View Post
    First of all the game looks really nice and I'm liking the models. It has an Indie feel to it and that is awesome. Now my question... Hopefully you haven't been asked this already but, Photon Cloud looks really cool. The one thing that I am concerned about is setting up a database to run alongside it. I don't know, maybe it's easy but I was wondering if you have any documentation or reading materials about setting up mySQL databases with Unity and with Photon Cloud. I would really appreciate if you did however I understand if it's not something you have than you can't give it to me.

    Thanks in advance,

    Bennet
    To save you the hassle of waiting, here's how the normal setup works:

    You write a PHP script that accesses your database (This need to be PHP as it's a server side language, meaning the clients wont be able to tamper with the code) and prints out the data you are needing. For example, a login script could return a "false" or a "authenticated-01", which the client can then parse.

    The way to access your database will be through a WWW if you're accessing it on the client side (Which is totally fine, providing you use auth codes which the server checks).

    I think the best way to get started with MySQL, PHP and Unity is to check out the hi-score example:

    http://www.unifycommunity.com/wiki/i...ide_Highscores

    Hope that helped,

    - Alex
    "I was thinking about makeing the sky violat, looks more fantasy."
    - s0dy


  8. Posts
    46
    Another great update Roka!

    Players are spawning on top of each other. I assume you know about this one.

    Not sure about the new map, seems like a UT/quake port. I would say go for more urban/industrial maps.

    Feedback from other players suggests the maps need some loving, but the gameplay is good.

    Any chance of having blood trails or drips , so that I can follow a wounded player and he can finnish me off.


  9. Posts
    111
    Quote Originally Posted by alex95 View Post
    To save you the hassle of waiting, here's how the normal setup works:

    You write a PHP script that accesses your database (This need to be PHP as it's a server side language, meaning the clients wont be able to tamper with the code) and prints out the data you are needing. For example, a login script could return a "false" or a "authenticated-01", which the client can then parse.

    The way to access your database will be through a WWW if you're accessing it on the client side (Which is totally fine, providing you use auth codes which the server checks).

    I think the best way to get started with MySQL, PHP and Unity is to check out the hi-score example:

    http://www.unifycommunity.com/wiki/i...ide_Highscores

    Hope that helped,

    - Alex
    Exactly.

    Quote Originally Posted by Max_Damage View Post
    Another great update Roka!

    Players are spawning on top of each other. I assume you know about this one.

    Not sure about the new map, seems like a UT/quake port. I would say go for more urban/industrial maps.

    Feedback from other players suggests the maps need some loving, but the gameplay is good.

    Any chance of having blood trails or drips , so that I can follow a wounded player and he can finnish me off.
    Yep , i know the respawn bug , i will take a look soon.
    The next map will be urban or something like that my friend
    Nice idea about the blood trails but at the moment i start coding the team deathmatch , but i will check it , its a very nice idea.


  10. Location
    Top of the Leaderboard
    Posts
    285
    Thank you so much. This is always been an area of Unity that I was lost on. I'll will look into that highscore example right away thanks.


  11. Location
    United States
    Posts
    1,088
    It looks great, but nobody was playing and I couldn't move forwards.
    Experienced Unity developer, currently looking for work!

    http://forum.unity3d.com/threads/184...Tate-McCormick


  12. Posts
    111
    Quote Originally Posted by tatelax View Post
    It looks great, but nobody was playing and I couldn't move forwards.
    Yep we need players , and did you know that you can change your key settings in the option page or in game by pressing esc?
    It s not hard to take 10 seconds for check if one game have an options or not


  13. Posts
    14
    This game reminds me of counter strike! keep up the great work.


  14. Location
    Gothenburg, Sweden
    Posts
    1,726
    Hmm, cant log in, i can see the lobby for one second, then i go back to the login screen : (
    Also there is a spelling error in the login screen, "Waitting" should be "Waiting" : )
    Current game: Age of Settlement


  15. Posts
    111
    Quote Originally Posted by Virror View Post
    Hmm, cant log in, i can see the lobby for one second, then i go back to the login screen : (
    Also there is a spelling error in the login screen, "Waitting" should be "Waiting" : )
    Hum maybe photon cloud are in update , try later , i'm not at my home so i can't test it now.
    Thank for the information , i will correct the spelling error.T


  16. Location
    Gothenburg, Sweden
    Posts
    1,726
    Just wanting to say i still have the same login problem 5h later, looks like a nice game : )
    Current game: Age of Settlement


  17. Posts
    111
    I have tested now and the connection on the lobby was fine.

    I think you just need to clear your webbrowser cach because you run it on one old version of my game with one old photon network serial.


  18. Location
    Gothenburg, Sweden
    Posts
    1,726
    Well, it was the first time i tried to connect so i guess it should be no cach problems, working fine on my laptop now, will try again tomorrow on the office comp : p

    One thing you should work on is the English text in the game, that would really make it feel a lot more professional : )
    Current game: Age of Settlement


  19. Posts
    111
    Happy that you got it working now.
    And yeah i know my english suck a little bit. I' m french^^
    I will ask one of my friend who live in london to correct my game.
    Thank you , roka

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