Hey all, so this is really more of a blender project than a game project, hence me posting in the external tools area. Anyhow, I've been looking for some input on this new character of mine, I've just about finished the modeling and I'm working on the texturing and normal maps. I'd love to know what everyone thinks, thanks
Last edited by wesleyborthwick; 05-19-2012 at 04:34 PM.
Maybe a black pupil in his eye for realism otherwise looks good.
If it is a lizard, where are the scales?
Thanks for the feedback Yeah the texture still needs some work, skin patterns and scales are in the work, so are pupils, I'll keep you guys posted.
Hey I've ran into a problem, perhaps someone can enlighten me. My lizards pupils are too pixely, I could come up with a separate UV layout for the eyeballs, but that's another texture and i'm trying to keep everything to a minimum. any suggestions?