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  1. Posts
    4

    Can't get collision with player controller

    So I'm trying to make it so a player touches a trigger which causes the scene to change.

    I have the default first-person character controller which is tagged as 'Player', and a box collider. I gave the box collider this script:
    Code:  
    1. {
    2.     if(collision.gameObject.tag == "Player")
    3.     {
    4.         Application.LoadLevel("house");
    5.     }
    6. }

    Yet when I touch the box with my controller the scene doesn't change. What gives?


  2. Posts
    2,894
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