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ArchStone

Discussion in 'Made With Unity' started by raistlinthewiz, Apr 15, 2012.

  1. raistlinthewiz

    raistlinthewiz

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    ArchStone

    I've started working on a new game additional to my block engine these days. The reason behind is, for voxeliq still I couldn't came up with a gameplay-plan and meanwhile I wanted to test mobile platforms a bit.

    Info

    So ArchStone is a betting game where you bet on arch-stones or inner-stones and so.


    If you remember Fable II mini-game keystone, it was the start point for me while designing the ArchStone.

    The game is primarily targeted for mobile platforms (android, iOS and windows-phone) -- which is the very basic reason behind the game; to get experience on mobile platforms.

    The game is still in very very early prototype stage so it's quite hard to understand what's going on within the gameplay video;

    Prototype Video I
     
    Last edited: Jul 11, 2012
  2. raistlinthewiz

    raistlinthewiz

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    Tiny update; implementing rolling dices



     
    Last edited: Apr 15, 2012
  3. raistlinthewiz

    raistlinthewiz

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    Yet another tiny update; actual dice rolling over stones;

     
  4. raistlinthewiz

    raistlinthewiz

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    Oh and somehow I ment to open this in WIP but got it here?! Can some moderator move it to WIP please?
     
  5. raistlinthewiz

    raistlinthewiz

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    UI preview; (thanks to necromancer ui)

     
  6. raistlinthewiz

    raistlinthewiz

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    Music theme preview;



     
  7. glom1envisage0

    glom1envisage0

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    Interesting. The title screen music is very nice also.
     
  8. raistlinthewiz

    raistlinthewiz

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    Thanks, I'll be posting more updates soon.
     
  9. raistlinthewiz

    raistlinthewiz

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    Latest ingame visuals!

     
  10. raistlinthewiz

    raistlinthewiz

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    latest chip designs!

     
  11. tylo

    tylo

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    Reminds me of The Witcher's dice poker minigame as well. Well done, keep up the great work!
     
  12. raistlinthewiz

    raistlinthewiz

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  13. AdamOwen

    AdamOwen

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    I enjoyed this in Fable 2 but from what I can see from your latest screenshots this looks like an exact copy? Have you / will you change the game at all to make it different?

    I totally understand it's a learning experience and you're making great progress, releasing it on mobile app stores scares me a bit though.
     
  14. raistlinthewiz

    raistlinthewiz

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    Dice rolla!

     
  15. raistlinthewiz

    raistlinthewiz

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    Hi Adam,

    Yes, we have inspired from Fable's mini-game a lot. We are still working on the gameplay - though we have some cool ideas to differentiate it from Fable's Keystone.

    On the other side, US Copyright Office states this; (http://www.copyright.gov/fls/fl108.html)

    So for sure gameplay is not an issue and we are already trying to differentiate our art music expression.