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Experienced uLink user?

Discussion in 'General Discussion' started by Duskling, Apr 14, 2012.

  1. Duskling

    Duskling

    Joined:
    Mar 15, 2011
    Posts:
    1,196
    I am experimenting with uLink, so far it is great, but my project is in Javascript. I planned on having the networking in C# and the game somehow in Javascript, but I don't think that is possible.

    Is it possible to have all my game scripts in javascript and the networking in C# or do I have to rewrite everything in C#?
     
  2. Duskling

    Duskling

    Joined:
    Mar 15, 2011
    Posts:
    1,196
  3. Dreamora

    Dreamora

    Joined:
    Apr 5, 2008
    Posts:
    26,601
    yes it is. put the c# code into the plugins folder together with uscript and the rest outside plugins / standard assets folders and you should be fine.
     
  4. Sea-Dragon

    Sea-Dragon

    Joined:
    May 24, 2013
    Posts:
    12
    Search in forum Sea Dragon you will find demo as well, it's fully C# network code and AngryBots as game on Js. But game logic on C# as well.

    It's come to the market soon.
     
    Last edited: May 25, 2013