Hey guys,

I am having a problem when building app to ipod touch 4g with iOS 5.0.1 using xcode 4.2 and unity 3.5.

There is no errors received during build to device, but can not run, it shows unity splash screen and then crash.

any ideas?

Thanks!

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GNU gdb 6.3.50-20050815 (Apple version gdb-170 (Fri Sep 16 06:56:50 UTC 2011)
Copyright 2004 Free Software Foundation, Inc.
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This GDB was configured as "--host=i386-apple-darwin --target=arm-apple-darwin".tty /dev/ttys000
sharedlibrary apply-load-rules all
target remote-mobile /tmp/.XcodeGDBRemote-127-52
Switching to remote-macosx protocol
mem 0x1000 0x3fffffff cache
mem 0x40000000 0xffffffff none
mem 0x00000000 0x0fff none
[Switching to process 7171 thread 0x1c03]
[Switching to process 7171 thread 0x1c03]
2012-04-14 00:52:15.708 LOVE[2899:707] -> registered mono modules 0x121d5f8
warning: Unable to read symbols for /Users/YC/Library/Developer/Xcode/iOS DeviceSupport/5.0.1 (9A405)/Symbols/System/Library/AccessibilityBundles/AccessibilitySettingsLoader.bundle/AccessibilitySettingsLoader (file not found).
warning: No copy of AccessibilitySettingsLoader.bundle/AccessibilitySettingsLoader found locally, reading from memory on remote device. This may slow down the debug session.
-> applicationDidFinishLaunching()
Mono path[0] = '/var/mobile/Applications/38C2BCEE-84B1-4452-A602-B7E63A75C5AB/LOVE.app/Data/Managed'
Renderer: PowerVR SGX 535
Vendor: Imagination Technologies
Version: OpenGL ES 2.0 IMGSGX535-63.14.2
GL_OES_depth_texture GL_OES_depth24 GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_half_float GL_OES_vertex_array_object GL_EXT_blend_minmax GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_read_format_bgra GL_EXT_separate_shader_objects GL_EXT_shader_texture_lod GL_EXT_texture_filter_anisotropic GL_APPLE_framebuffer_multisample GL_APPLE_rgb_422 GL_APPLE_texture_format_BGRA8888 GL_APPLE_texture_max_level GL_IMG_read_format GL_IMG_texture_compression_pvrtc
Creating OpenGLES2.0 graphics device
Begin MonoManager ReloadAssembly
Platform assembly: /var/mobile/Applications/38C2BCEE-84B1-4452-A602-B7E63A75C5AB/LOVE.app/Data/Managed/UnityEngine.dll (this message is harmless)
Loading /var/mobile/Applications/38C2BCEE-84B1-4452-A602-B7E63A75C5AB/LOVE.app/Data/Managed/UnityEngine.dll into Unity Child Domain
Platform assembly: /var/mobile/Applications/38C2BCEE-84B1-4452-A602-B7E63A75C5AB/LOVE.app/Data/Managed/Assembly-CSharp.dll (this message is harmless)
Loading /var/mobile/Applications/38C2BCEE-84B1-4452-A602-B7E63A75C5AB/LOVE.app/Data/Managed/Assembly-CSharp.dll into Unity Child Domain
Platform assembly: /var/mobile/Applications/38C2BCEE-84B1-4452-A602-B7E63A75C5AB/LOVE.app/Data/Managed/Assembly-UnityScript.dll (this message is harmless)
Loading /var/mobile/Applications/38C2BCEE-84B1-4452-A602-B7E63A75C5AB/LOVE.app/Data/Managed/Assembly-UnityScript.dll into Unity Child Domain
Non platform assembly: /private/var/mobile/Applications/38C2BCEE-84B1-4452-A602-B7E63A75C5AB/LOVE.app/Data/Managed/Boo.Lang.dll (this message is harmless)
Non platform assembly: /private/var/mobile/Applications/38C2BCEE-84B1-4452-A602-B7E63A75C5AB/LOVE.app/Data/Managed/System.dll (this message is harmless)
Non platform assembly: /private/var/mobile/Applications/38C2BCEE-84B1-4452-A602-B7E63A75C5AB/LOVE.app/Data/Managed/Mono.Security.dll (this message is harmless)
Non platform assembly: /private/var/mobile/Applications/38C2BCEE-84B1-4452-A602-B7E63A75C5AB/LOVE.app/Data/Managed/System.Configuration.dll (this message is harmless)
Non platform assembly: /private/var/mobile/Applications/38C2BCEE-84B1-4452-A602-B7E63A75C5AB/LOVE.app/Data/Managed/System.Xml.dll (this message is harmless)
Non platform assembly: /private/var/mobile/Applications/38C2BCEE-84B1-4452-A602-B7E63A75C5AB/LOVE.app/Data/Managed/System.Security.dll (this message is harmless)
- Completed reload, in 0.302 seconds
-> applicationDidBecomeActive()