Terrain Tile Editor
For one of our upcoming games we needed to create terrain with clearly defined material borders, something that is not possible with Unity terrains.
We decided to use tile maps. This allows us to create terrains in a similar NPR style to games like Age of Empires Online or Warcraft 3.
Left: Unity terrains using splat maps. Right: Terrain using tile maps
Triangle Studios' Terrain Tile Editor package provides an easy way to use tile sets in combination with Unity terrains. Simply paint tiles onto the Unity Terrain, and maintain all the flexibility you normally would when designing a map.
Terrain Tile Editor will enable you to layer up to 8 individual tile maps. Tile sets are created using the Warcraft 3 standard. This means that lots of materials have already been created by the community and can be imported in your project right away!
- Paint tiles straight onto Unity Terrains.
- Maintain all flexibility in terms of landscaping, lighting and foiliage.
- Support for up to 8 individual layers per scene.
- Uses WarCraft 3 style tile maps containing 4x4 tiles, or an extra 4x4 grid of random 'full' tiles.
- Use any power-of-two resolution texture
- Paint a single tile, or use flood fill for large areas
- Does not add extra meshes to your scene
- Full Undo/Redo support
- Unity 3.5
- Shader Model 3
- Software has been tested on PC and Mac
- Uses the terrain mesh, and therefore needs to do more work in the fragment shader than would otherwise be necessary.
- Probably not suitable for mobile devices due to above mentioned fragment shader.
- 'Border' tiles currently only support 1 variation
- 'Full' tiles are chosen randomly, there is not yet a way to place a specific variation
- Does not support trilinear interpolation on tile textures
- With bilinear interpolation, discontinuities are visible when zooming in very far on tile borders
- Fixed a bug when exporting to OSX.
- It is no longer necessary to first add the textures to the terrain.
- Added buttons to move individual layers up and down the stack.
- Reduced price!
- Fixed a bug that prevented projects from being built
- Initial release
You can view the documentation and tutorial online: Documentation.pdf
Check out some examples of what you can make with our tool: