Hello, We are jemast software, a small indie development studio. We’d like to share our latest release with you: Children’s Playground. It is a collection of simple yet fun and engaging mini-games in a colorful and enchanting environment. It is our first game release using the Unity engine and we are very enthusiastic about the possibilities offered by this tool. There are five mini-games to play from, which goals include: training your memory with color pencils and inks, expressing your creativity by drawing anything on a whiteboard, unleashing your power and shooting targets spread across the room, practicing your piloting skills while chasing up the stars and exercising you dexterity by going through a tricky labyrinth. If you’d like to learn more about Children’s Playground, head to our game page. It is available for iPhone, iPod Touch and iPad on the iOS App Store. It is available for Macintosh computers on the Mac App Store. It is also available for free on a wide variety of Android smartphones and tablets through Google Play and Amazon App Store. This game features some of the amazing assets from the community, including: MegaFiers by SpookyCat, EZGUI SpriteManager by Brady from AnBSoft as well as a few substances from Allegorithmic. Feel free to check out our other games, apps and Unity assets on our website. Many thanks to the awesome Unity community! jemast software
That is excellent, I spent a good amount of time playing the games. I like the game menu system and the way the camera moves to each games instruction. Awesome work. I wanted to be able to shoot anything with the tank :-(
Thanks for your warm comments! Yeah we would have loved to make a lot of live physics elements for the tank game but they are quite costly on mobile devices and we already had a hard time squeezing performance on some devices. By the way, I forgot to give a few promo codes to the community for the iOS and Mac OS version. So here you go: Mac OS X Promo codes: HW3KL97WFNK7 T6HHMT74RRAP TLL93XPA7RRR M4HKR3WPWEK9 YXXNR9AXLJLL XTM7KPMW9RTN L7FXF9HN6WNF WTAYN3MK6RRT 39YHANPTF3A9 K3W67R473KXW iOS Promo codes: JAXT7LXJF6MM PY44NLKAYWMW 73EKRJTXWN6K YJFFXP9KL4WH WJK7MHMWRREY X67JXJXNN4PA TKJYT4FHARHH 4EKX9469NFE6 E7HNPYK69K4W 7MHTWEWMP9H3 Let me know when they're used so I can clear the list. And feel free to give us feedback and criticism, we think there's a lot of room for improvement but we'd like to hear what you think.
Thanks for the promo codes! I used the one that starts with 73E... I really liked what you did with the game, great visuals and nice variation in mini-games! the controls where a bit hard sometimes, especially when you have to fly, and trive the tank, maybe you can tweak it a bit?
Shame on me, this game obviously features some tremendous work by the community, including: MegaFiers by SpookyCat, EZGUI SpriteManager by Brady from AnBSoft as well as a few substances from Allegorithmic. I'll edit the opening post right away to mention that... @Betelgeuze We've received feedback about the controls and that's something we're most probably going to tweak (and may be add some assist for the plane). We've also received feedback for the music, I guess we could have used something more modern. My researches for modern kid/playful music didn't turn out successful but I guess I didn't look thoroughly enough.
Yes that's right, we did release on Windows with Intel App Store (which tanked and was closed recently). We're looking into Windows Store, we just need to clear some time and it requires some additional work as Windows Store devices can support both touch and keyboard/mouse. I'm not sure we'll release outside of Windows Store (so Windows 8+ is unfortunately a requirement) as selling without a third-party generally means a boatload of administrative and fiscal declaration burden that's just too much for us. All in all, it was our first Unity game and its quite small scale but we're happy with it. Now we just need to stop being dragged along by unrelated work and start working on our new game.
can you put the proper links? your links show an error here are the proper links - the playstore link the game page link the macapp and ios store links work properly The photo links also work properly is there a trial version for this game?