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  1. Posts
    3,149
    Oh just a side note: dterbeest is programmer working on our project Just wanted to let all know D


  2. Posts
    3,149
    High poly mesh of golden eagle.



  3. Posts
    3,149
    Textured version, not finished yet. Needs corrections on alpha texture and main diffuse.




  4. Location
    Fayetteville Arkansas
    Posts
    488


  5. Posts
    3,149
    Why does he vomit rainbow?


  6. Location
    Fayetteville Arkansas
    Posts
    488
    It means I really like your work.


  7. Posts
    2,247
    Holy cow. Amazing! Bookmarked!
    Last edited by I am da Bawss; 04-15-2012 at 12:21 PM.


  8. Posts
    3,149
    Little update, sculpted rock builders.


  9. Posts
    3,149
    I need to redo grass, but builders are pretty much done. I will use two different shaders to see which one brings better results (detail shader, one tiled, one non-tiled tex and default bump_spec with tiled texture).


  10. Posts
    3,149
    Rice, 512x512 texture, 4 plane meshes.


  11. Location
    Land of Sushi and Geisha
    Posts
    1,374
    Quote Originally Posted by janpec View Post
    I need to redo grass, but builders are pretty much done. I will use two different shaders to see which one brings better results (detail shader, one tiled, one non-tiled tex and default bump_spec with tiled texture).
    Looks great Janpec!
    Can't wait to see a complete terrain.

    For which platforms do you plan this game?


  12. Posts
    3,149
    Thanks NiPoCo! Windows and Mac will be supported platforms, we will see about IOS since game will be already quite heavy on PCs.


  13. Location
    Victoria Australia
    Posts
    4,775
    You know....

    If i new that i could kill you and absorb your skill i would do it( its up to you if that's a good thing or not )
    Maybe you can help me work out how to smooth my planetary gravity!


    Quote Originally Posted by hippocoder View Post
    Calm down, you're posting all kinds of nonsense that makes no sense. I suggest you post less, and follow http://unity3d.com/learn tutorials.


  14. Posts
    73
    Those are some really good models. And the game play (especially the warfare) sounds delicious. I am a big fan of historical battles (especially Alexander the Greats's and Julius Caesar's). Cant wait to see the finished product


  15. Posts
    3,149

    You know....

    If i new that i could kill you and absorb your skill i would do it( its up to you if that's a good thing or not )
    Good, but be prepared, i am trained with 3d art self-defense tacticts. If you will be disarmed you will be tortured with countless hours of staring in Zbrush interface without any tutorials and forced to recreate all computer games models up to this date.


  16. Posts
    3,149


  17. Posts
    3,149
    Donkey finished. One more version with cargo loaded is comming soon.




  18. Location
    Croatia
    Posts
    2,064
    Portfolio:Under construction!
    Cartoony Weapon Pack-Medieval-FREE
    **************************************************
    New to Unity? Orient yourself now!
    Learn Unity
    **************************************************


  19. Posts
    3,149
    Last edited by janpec; 04-19-2012 at 12:38 PM.


  20. Posts
    28
    Wow, thats look so amazing!! I love your modeling style! Thanks for showing to us

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