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Admob Unity Package that work with Unity 3.2, 3.3, 3.4 3.5

Discussion in 'Android' started by MicroEyes_old, Mar 16, 2012.

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Are you Satisfy with this tutorial?

  1. Yes

    71.4%
  2. No

    9.5%
  3. Not Completely

    19.0%
  1. MicroEyes_old

    MicroEyes_old

    Joined:
    Jun 9, 2011
    Posts:
    188
    Hi crazy_boy_02,
    I haven't implemented this feature yet. But it will be available pretty soon, most probably in mid of this Sep. So please stay with this thread.

    Thankx for using plugin.
     
  2. Psymon

    Psymon

    Joined:
    Jul 20, 2012
    Posts:
    11
    Hi MicroEyes !
    It seems to be a promising plugin :)
    But can we test it without a plublisher ID like this ?
     
  3. hotshot03

    hotshot03

    Joined:
    Jul 14, 2012
    Posts:
    6
    Amazing post.. Have been searching a lot and hit a lot of dead ends. You're post was crystal clear and easy to implement !!
    bt do try to find a way to edit the adsize and position...
     
  4. simonMove2London

    simonMove2London

    Joined:
    Sep 12, 2012
    Posts:
    1
    Good work MicroEyes, your package is very usefull.
    Unfortunately I encountered a bug that drive me crazy : Ads are not clickabe.
    I tried
    to tap once, twice, multiple but nothing.
    to change true/false <meta-data android:name="unityplayer.ForwardNativeEventsToDalvik" android:value="true" />
    to start from scratch ( new project ---> import your package)

    All goes well but Ads are not clickable.
    I'm using Unity 3.4.2f3 with Win 7 64bit
    I tried apk on Samsung Galaxy Tab 10.1
    Any Ideas ?:(
    Please
    simon
     
  5. cothly

    cothly

    Joined:
    Apr 28, 2012
    Posts:
    17
    thanks a lot for your work!
    it works well for me!
     
  6. sheva

    sheva

    Joined:
    Nov 22, 2010
    Posts:
    157
    Hey Guys,

    do you know, by chance, if there's any way to move the banner around the screen without deleting it ?
    In the script called AdvertismentHandler.cs there's a function called Reposition(pos1, pos2) but in I looked at the jar file and there's no method there about repositioning the banner.

    Do you have any ideas?

    Nikolai
     
  7. kubas0707

    kubas0707

    Joined:
    Aug 10, 2012
    Posts:
    3
    Im loading finished test project, compiling it, and there is 4 buttonsand cube. But no ads, (also after pressing buttons)
     
  8. MicroEyes

    MicroEyes

    Joined:
    Jul 3, 2012
    Posts:
    309
    I am Sorry Guyz. Because of some tech issues with my first account, i could not Login to forum Update this thread. I am trying to get help from Unity Support but they are not replying back to me. Waiting 2-3 day more for their reply and then i'll start this Thread again with new my account.

    Thanks for using this plugin.
     
  9. Magiklavi

    Magiklavi

    Joined:
    Oct 5, 2012
    Posts:
    4
  10. Osrandil

    Osrandil

    Joined:
    Sep 30, 2012
    Posts:
    1
    Hi MicroEyes!

    That is excellent stuff! Many thanks for doing the work for free. If I had to figure it out by myself, I would not even know where to start.

    The moment we get SMART_BANNER, I will consider this plugin perfect.
     
  11. Sir-Keyzinburga

    Sir-Keyzinburga

    Joined:
    Aug 8, 2011
    Posts:
    11
    @MicroEyes: Have you got your account back?

    Recently AdMob mailed me about their new SDK. I have not implemented it yet. But now they start mailing me I am missing out on revenue. Which of course is a disaster :p
    What is the best way to implement their new SDK in a project in which your unitypackage is used?

    By the way, your package is awesome! Even so awesome I wrote by the way all out instead of using the abbreviation.
     
  12. hougenit

    hougenit

    Joined:
    Nov 7, 2012
    Posts:
    2
    hello,could you give me a copy of your android project which is created in eclipse. I want to have a look one of your method "AdvHandler",but i only have the .class file. thank you
     
  13. hougenit

    hougenit

    Joined:
    Nov 7, 2012
    Posts:
    2
  14. V0odo0

    V0odo0

    Joined:
    Jan 8, 2012
    Posts:
    328
    Works great! Thx for this package!
     
  15. ZribeApps

    ZribeApps

    Joined:
    Nov 16, 2012
    Posts:
    2
    The NO_ANIMATION isn't working as it is NOT included in the ENUM, am i doing something wrong?
     
    Last edited: Nov 16, 2012
  16. tumitoto

    tumitoto

    Joined:
    Aug 14, 2011
    Posts:
    66
    Hey MicroEyes,
    I was out on a long trip and just got back. I will try your new plug-in and see how thing changed, thanks.
     
  17. MicroEyes

    MicroEyes

    Joined:
    Jul 3, 2012
    Posts:
    309
    Hey Thanks. However I am no longer available on this Thread because i had some Issues with my account. So, i couldn't access or Edit this thread. But i am still working on baking Admob with new Features new Admob SDK.
     
  18. Jbotero

    Jbotero

    Joined:
    Dec 7, 2012
    Posts:
    2
    Hello, Thank you for the plugin. everything works fine me. what I do not get to run are the sizes of the BANNER, IAB_MRECT, IAB_BANNER, IAB_LEADERBOARD, DEVICE_WILL_DECIDE. all make me the same action. you got any idea to solve this. Thank you. now have a space the credits of my projects. kind greetings :D:D
     
  19. tumitoto

    tumitoto

    Joined:
    Aug 14, 2011
    Posts:
    66
    Alright, I updated my project using your new plugins. Tested it for a long time and found out the GLView still got shifted down (my app is in Portrait mode) in about 1 in 5 tries on ApplicationPaused() being called by the system (when user tap the Home button in the phone). 4 out of 5 times the ad banner and my app will redraw without any problem but just one time the banner have 1/3 is black on the top part and the rest of the 2/3 seems like the banner got shift down. My app view also got shifted down.

    I think I will just use your plugins for now, you will be credited in my app when it is released to the Android market.

    One other thing, there is no NO_ANIMATION enum, so you might have to mod your description a bit.
     
  20. tumitoto

    tumitoto

    Joined:
    Aug 14, 2011
    Posts:
    66
    Ok Microeyes and other folks,
    I completed and published the Android game using this plug-in. It is now in the Google Play:

    Omni Dawn

    The plug-in works nicely, special thanks to Microeyes, your name is in the Credit area inside the game.
     
  21. cctrow

    cctrow

    Joined:
    May 14, 2010
    Posts:
    6
    Implementation was easy and it works great, thanks a ton.

    I'm new to AdMob and have one question:

    When I pass "isTesting=true" I still see requests made, eCPM affected, and revenue generated. I can only assume this should not be the case. As per the tutorial I only changed the value in the Instantiate call to "AdvHandler". I'm guessing I need to modify all 6 calls (Enable Ads, Disable Ads, etc.)? Or I could create a variable in the class that is set when making the Instantiate call. Ideas?
     
  22. OWiz

    OWiz

    Joined:
    Aug 30, 2012
    Posts:
    21
    This works.
     
    Last edited: Feb 14, 2013
  23. Jawad

    Jawad

    Joined:
    Nov 6, 2012
    Posts:
    140
    how we can change pakage name in this plugin??
     
  24. Nolex

    Nolex

    Joined:
    Dec 10, 2010
    Posts:
    115
    Plugin is normal, but is supported only 300-320 size.

    IAB_MRECT, — not supported, display as 320px;
    IAB_BANNER(468x60), — not supported, display as 320px;
    IAB_LEADERBOARD(728x90), — not supported, display as 320px;
     
  25. jktla

    jktla

    Joined:
    Dec 11, 2012
    Posts:
    4
    Hi,

    thanks for the great plugin! I can not get function Reposition to work. Is it implemented in to plugin?

    -jktla
     
  26. MicroEyes

    MicroEyes

    Joined:
    Jul 3, 2012
    Posts:
    309
    Hi Nolex,
    I am working on new version of Admob, it would be up on new thread by the end of this week. I am making changes as you requested..
     
  27. MicroEyes

    MicroEyes

    Joined:
    Jul 3, 2012
    Posts:
    309
    Hi jktla,
    Thats is the bug. New version of plugin would be up by the end of this week.
     
  28. Nolex

    Nolex

    Joined:
    Dec 10, 2010
    Posts:
    115
    Hi, MicroEyes It's been two weeks. How are things going with the plugin? Will the plugin at all?

    Thanks in advance!
     
  29. MicroEyes

    MicroEyes

    Joined:
    Jul 3, 2012
    Posts:
    309
    Hi Nolex,
    I am done with development. It need testing. I'll upload within 24hrs from now.
     
  30. vladimirdlc

    vladimirdlc

    Joined:
    Jan 26, 2013
    Posts:
    19
    Great! I'm looking forward to this too.
     
  31. MicroEyes

    MicroEyes

    Joined:
    Jul 3, 2012
    Posts:
    309
    Hi Guys,
    New Admob Plugin is out here.

    This thread is no longer supported.
     
  32. azuzuu

    azuzuu

    Joined:
    Jul 10, 2013
    Posts:
    1
    man where can i download it
     
  33. lacipalfi

    lacipalfi

    Joined:
    May 31, 2013
    Posts:
    6
    does it have support for interstitials ?
     
  34. MicroEyes

    MicroEyes

    Joined:
    Jul 3, 2012
    Posts:
    309
    Hi,
    Plugin available in the end of first post.
     
  35. MicroEyes

    MicroEyes

    Joined:
    Jul 3, 2012
    Posts:
    309
    Hi,
    Unfortunately not for now.
    My country doesn't have support for interstitials Ads for Now. As Google will allow for me, i will deliver to you.


     
  36. nedelkosm

    nedelkosm

    Joined:
    Dec 6, 2013
    Posts:
    10
    Ok i have installed this plugin i can see the ad banner but its not clickable. BUT i already have set Dalvik to True.
    What could be wrong?
     
  37. m-y

    m-y

    Joined:
    Sep 22, 2013
    Posts:
    471
    i don't know how i can use it really
     
  38. 3dhelsel

    3dhelsel

    Joined:
    Mar 26, 2014
    Posts:
    3
    All I can get is a *php file from the link.
     
  39. Mustafa Adil

    Mustafa Adil

    Joined:
    Dec 6, 2012
    Posts:
    21
    i have integrated this plugin and have done all the things you said. But when i run the game ads are not showing. I have un-check Testing mode from the editor but still no ads showing.
     
  40. Yukihirotkyo

    Yukihirotkyo

    Joined:
    Dec 2, 2012
    Posts:
    33
    Hi, MicroEyas, thank you very much for plugin, but does it any way to check if the user clicked the ad? to make some (toDo)!
     
  41. vmnoodel

    vmnoodel

    Joined:
    Apr 15, 2014
    Posts:
    9

    Does this work on Windows Phone 8?