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  1. Posts
    47
    thanks guys

    just need to fill the holes in the mesh and alpha the fur on his boots. Then ill move onto rigging.


  2. Location
    Germany
    Posts
    65


  3. Posts
    47
    thanks shahroozal


  4. Location
    Spain
    Posts
    208
    As others said, awesome work traden. But, could you show us the wireframe and tell us the polycount, please?
    Thanks.


  5. Posts
    47
    here you go :



    I decided to stick to the dominance war 3 specs, I went a little nutzo with the face topo:

    9500 tris overall. Going to maybe reduce it so that I can give him an axe and stay at around 9500


  6. Posts
    355
    Very nice job on the skin painting. Looks pretty much 100%


  7. Location
    Spain
    Posts
    208
    Man, awesome work, really. For being over 9.5k tris is one of the bests things i've ever sen, really. Keep doing things this way and you have a very good future out there.


  8. Posts
    47
    Quote Originally Posted by ludiares View Post
    Man, awesome work, really. For being over 9.5k tris is one of the bests things i've ever sen, really. Keep doing things this way and you have a very good future out there.
    thanks!



  9. Posts
    217
    Looks absolutely brilliant! It doesn't appear that the teeth are textured though? Unless mine just isn't loading the teeth for some weird reason
    Nostalgic Pixels
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    Quote Originally Posted by hippocoder View Post
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  10. Posts
    47
    thanks! I have to add the teeth to the same uv/mat as the head. On the to-do


  11. Posts
    824
    Looks great traden, really good job
    Designer / Artist / Part Time Coder
    XWired Games || @XWiredGames || @Phil_XG

    PC Games: Aftermath || City Living
    Mac Games: Aftermath || City Living


  12. Posts
    47
    well he's rigged + skinned :

    http://shaunlarkin.com/unity/orc/

    Gave him a walk cycle. Need to fix the leg movement, there's a bit of skipping happening.

    Some clipping with the cloth but im not worried about it. Time to move on to some fun animations!
    Last edited by traden; 02-24-2012 at 12:09 PM.

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