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Oliver&Spike: Dimension Jumpers

Discussion in 'Works In Progress - Archive' started by Kyena, Feb 1, 2012.

  1. GeneBox

    GeneBox

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    Very impressive! Love the art!
     
  2. n0mad

    n0mad

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    Oops sorry for the confusion, should have wrote "crying" instead of bleeding :)
    Of course it means AWESOME VISUALS :D
    (and a perfect, perfect color palette)
     
  3. Kyena

    Kyena

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    Thanks a lot GeneBox :)

    n0mad - ah phew :D
     
  4. n0mad

    n0mad

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    That was the cutest ah phew I ever read :> So how far are you guys from completion ?

    (horrible question, I know right ?)
     
  5. pk_Holzbaum

    pk_Holzbaum

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    I absolutely love it. Can't wait for the game to be released.
    This is the first and only indie game I'm really looking forward to.
     
  6. Kyena

    Kyena

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    About a funding away ;)

    (horrible answer, I know right ?)

    pk_Holzbaum what a great compliment. There are tons of amazing indie games out really worth buying though :)
     
  7. n0mad

    n0mad

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    I'm surprised there was no IndieGogo attempt, considering the huge success over all these monthes ?

    (unless I missed it)
     
  8. Kyena

    Kyena

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    Crowdfunding is not an option for us for this project for several reasons:

    a) it's ambitious and asks for quite a bit of money. Gamers generally don't understand the cost of game development and wouldn't understand why we had to ask for said amount
    b) we are a no name indie with no big name or history or guaranteed press coverage for the kickstarter to ensure momentum and the viral aspect you need to succeed on crowd-funding sites :)
     
  9. Kyena

    Kyena

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    Soooo...

    here some of the additional things we have been working on:

    Random ladders can now be climbed for exploration purpose.
    Spike can be sent to specific locations to trigger actions and help with puzzles.
    Waba villagers have been given different AI and skills so you might want to make sure you behave around some of them ;)
    Camera adjustments for the different areas
    New Puzzle Areas!
    Side-wise jumps while climbing are now available, too. Distance, like with normal jumping, is affected by the dimension you are in.
    Oliver has now three different Yoyo attacks - normal forward attack, AE Attack and a power jump attack.
     
  10. Kyena

    Kyena

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    Oh and it's official now :)

    The hands-on demo is going to be available at the Unity Booth during GDC13 (South Hall #1002)!

    Part of what's in store:

    $boss_fight13.png

    • Story driven third-person indie game developed on Unity
    • Dimension Jumping which enables the player to change the game mechanics dynamically
    • Parallel Dimensions: Explore the first three Terra, Firma and Aqual each with their own fauna, flora, quests and story-lines.
    • Classic adventure mechanics such as combining of items, questing and NPC interaction
    • Quirky and Fun environments and characters to explore and engage with
    • Boss Fight with integrated puzzle and dimension jumping mechanics
    • Quick Time Event
    • Entertaining and fun dialogs and cut-scenes
    • Action and combat mechanics: weapons and gadgets with special attacks
    • Fun, unconventional Platform and Puzzle game-play by manipulating the available dimensions
    • Oliver can swim, run, jump, climb and interact with game-play elements such as picking up, throwing or manipulating objects either directly or with the help of weapons.
    • Command Spike to help you solve puzzles: Spike can be sent to specific locations to help you overcome obstacles and defeat enemies
     
  11. Kyena

    Kyena

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    Still hard at work - I have a feeling it's going to be like last year: wrapping everything up a few hours before we have to catch the flight ;)

     

    Attached Files:

  12. Kyena

    Kyena

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    Screenshot of one of the new areas you can try during GDC :)

    $portals.png
     
  13. virror

    virror

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    Amazingly good looking as always : D
     
  14. Kyena

    Kyena

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    For everyone who couldn't make it to GDC :)
     
  15. nipoco

    nipoco

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    Really nice. As usual
     
  16. n0mad

    n0mad

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    This is ....

    $xqefEH.jpg

    I'll be honest : before this trailer, I "just" found it stunningly beautiful, but now, I "just" can't wait to play it :)
    Very smooth attractive gameplay ! Feeling more and more like a worldwide hit.
     
  17. pha

    pha

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    WOW!!!! This is amazing. AAA grade.
     
  18. chippy-cheese

    chippy-cheese

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    I so want to play this game. I never seem to get excited for any game but this one is an exception. Keep on the work and I hope your near completion :)
     
  19. defaxer

    defaxer

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    Cool concept! But how do you protect a player from teleporting into a wall or mountain in other dimension? I mean landscapes are totally different, what if player spawns inside of a wall/rock/mountain or up in the sky?
     
  20. Kyena

    Kyena

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    The Dimensions share their underlying terrain for the most part (unless parts of it have been destroyed because of events in the story). You can see this in the intro camera drive in the video above - if you take a close look, For additional objects in the world we have vicinity checks in place which slightly move Oliver, if necessary, to not spawn inside an object. I actually showcased this with Oliver standing on a stone pillar and then switched back and forth between dimensions to show how his position adjusts :)
     
  21. Kyena

    Kyena

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    More impressions of the playable Demo filmed by Gamereactor during Ideame in Madrid :)
     
    Last edited: May 3, 2013
  22. metalmunki81

    metalmunki81

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    I was just wondering if you've thought about getting a Steam greenlight page for this game yet? It looks ace, and I'm looking forward to playing it! Also, any estimations on a release Q?
     
  23. BFGames

    BFGames

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    Looking mighty fun!
     
  24. Pastywhite

    Pastywhite

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    Wow! This all looks seriously top notch. Keep up the good work.
     
  25. macdude2

    macdude2

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    Is this game still being developed? It's looked super promising!
     
  26. zenGarden

    zenGarden

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    From a news on FaceBook it seems the game is not abandonned


    Oliver&Spike: Dimension Jumpers
    6 janvier
    Just a little update: We are still alive and will have some amazing and exciting news concerning Oliver&Spike this year. So stay tuned and thanks a lot for the ongoing support! We really appreciate it and so do our two heroes
     
  27. zenGarden

    zenGarden

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    Latest news from Facebook
     
    NomadKing likes this.