Tough... uh... guy? Love it, great work as usual
And that's awesome art once again.
I bet your studio will go much bigger once O&S: DJ will be released, your graphical talents are way too good not to become a big AAA studio
(or not being approached by a big AAA studio)
One can dream n0mad but thanks for the heads-up It would certainly be great to work full time on O&S. Right now it has been going a bit slow since we are working on client projects (to pay the bills!).
Henning has had time to create some more Waba eye-candy and Conny has been working on brushing up the cut-scenes in the first 15 minutes of gameplay.
This is an awesome game! I'm definitely following this one.
My stuff always work...sometimes!
I just want to lie down in this foliage ...
I know already a lot of people said this, but hey...
It looks great, professional and adds a cool gameplay element on top of classic gameplay.
Keep pushing that experimental stuff to the limit
Well done! Good luck with it, I will follow the blog...
.kaaJ - (Dirk Van Welden)
@quarkcannon | i-illusions.com
Just wanted to comment and say I love the underlying idea behind this game. It's so... intriguing.
Want an easy way to boot Linux from a USB drives on Mac? Like, you don't need to install or change a thing easy? I thought so. Try Mac Linux USB Loader!(And the forum thread)
Unity v. 3.5.3 Standalone, iOS, Android
Thanks so much you guys, sorry for the latish answer. We are still focusing on additional client projects but hope to be back full time on O&S by the end of this month. That doesn't mean we are not working and improving it already but not as fast as we could/would want to
If any of you are at GDC Europe/Gamescom, make sure to come say hi. We will most probably have the latest Demo build with us and I'd be happy to show it to you in Cologne