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Tough... uh... guy? Love it, great work as usual![]()
Holoville Games | Blog | Illustrations/Comics | Twitter
HOTween : a fast, type-safe, and powerful Unity tween engine
HOTools : a tools panel for Unity
HOUnityLibs : an open-source collection of libraries for Unity
Not really tough but don't tell them![]()
And that's awesome art once again.
I bet your studio will go much bigger once O&S: DJ will be released, your graphical talents are way too good not to become a big AAA studio
(or not being approached by a big AAA studio)
Kinetic Damage, a 4 years long fighting game project : Official Trailer,
[iTunes Link], [Free Lite Version]
Official Site : www.kineticdamage.com, Facebook page (blog, articles, dev updates).
Dev Blog : Giant thread (+ additional tips & techniques)
One can dream n0mad but thanks for the heads-upIt would certainly be great to work full time on O&S. Right now it has been going a bit slow since we are working on client projects (to pay the bills!).
Henning has had time to create some more Waba eye-candy and Conny has been working on brushing up the cut-scenes in the first 15 minutes of gameplay.
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Just wow!
Current game: Age of Settlement
This looks amazing! I'm impressed by the smooth transition between dimensions. And the art is incredible! I'd love to play this
EDIT: Oh! And you should post this over at www.Polycount.com
They will appreciate the art![]()
Last edited by Alismuffin; 06-07-2012 at 08:58 PM.
Something extremely good looking!
Current game: Age of Settlement
This is an awesome game! I'm definitely following this one.
My stuff always work...sometimes!
I can't find one thing i couldn't like about it. I love the look more then anything. The finish product will be amazing I'm sure.
~ The Cheese ~
Skype: chippy.cheese
Programmer, and a little of everything else.
Current Project:
Alpha Tamper
The execution is professional and then some, great job. I assume you used Unity Pro for the lighting?
Laying down the framework for my new game project now.
I love this game so mutch. My favorite, when it is done i must be the first. Please write me an e-mail or PM when it is done ok?
http://www.playsmallgames.de
Connys Diamonds : Play Market
Connys Diamonds iOS: here
Freeway Racer 2 iOS: here
Freeway Racer 2 Android here: Play Market
I just want to lie down in this foliage ...![]()
Kinetic Damage, a 4 years long fighting game project : Official Trailer,
[iTunes Link], [Free Lite Version]
Official Site : www.kineticdamage.com, Facebook page (blog, articles, dev updates).
Dev Blog : Giant thread (+ additional tips & techniques)
Hi Khyrid, we are using Unity Pro yes, but we do a lot of custom scripting and developed an actual logic for the different scenes (for example the underwater dimension compared to the others).
Heh, I try to remember thata good bet is to follow our facebook page or blog to not miss on either testing invitations or release news or any news for that matter
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I know already a lot of people said this, but hey...
It looks great, professional and adds a cool gameplay element on top of classic gameplay.
Keep pushing that experimental stuff to the limit
Well done! Good luck with it, I will follow the blog...
.kaaJ
Just wanted to comment and say I love the underlying idea behind this game. It's so... intriguing.
Want an easy way to boot Linux from a USB drives on Mac? Like, you don't need to install or change a thing easy? I thought so. Try Mac Linux USB Loader!(And the forum thread)
Unity v. 3.5.3 Standalone, iOS, Android
Just found this project, and i was like:
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Thanks so much you guys, sorry for the latish answer. We are still focusing on additional client projects but hope to be back full time on O&S by the end of this month. That doesn't mean we are not working and improving it already but not as fast as we could/would want to
If any of you are at GDC Europe/Gamescom, make sure to come say hi. We will most probably have the latest Demo build with us and I'd be happy to show it to you in Cologne![]()