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GameObject normalize scale

Discussion in 'Formats & External Tools' started by ctsteve123, Jul 19, 2008.

  1. ctsteve123

    ctsteve123

    Joined:
    Sep 13, 2007
    Posts:
    51
    I am going through the 2-platform tut and was looking at how the platform is made. The rectangular platform scale has one for x,y,z. Which is a good thing according to the tut.

    My question is how do you normalize your imported objects from say a Maya file so the scale is normalized at 1,1,1. The import setting of scale effects the whole object, so maybe it is done in Maya.
     
  2. housewarmer

    housewarmer

    Joined:
    Apr 18, 2008
    Posts:
    74
    Correct, that's an operation that needs to be done in Maya. Use the command "Modify > Freeze Transformations" to zero out transforms, rotations, and scale.
     
  3. ctsteve123

    ctsteve123

    Joined:
    Sep 13, 2007
    Posts:
    51
    Thanks!

    Worked like a charm.