I am designing a MMORPG using unity called Euphonic.
The client is windows based, you can log on, run around with others, and log off.
Currently i am at the point where i have a working master server, and client, using c# sockets.
I will be working on this very much over the course of the next little while, adding seperate zones, finishing levels, and integrating the actual game play elements of a RPG.
If anybody would like to test the client server architecture, you can visit my website
and you can download the launcher from the downloads area. the launcher is a small c# app that will simply point you towards the latest version of the client.
note: the launcher redirects you to the latest .RAR compressed library containing the up to date client.
Please let me know what you guys think thus far.
Please play in fullscreen for better gameplay and less choppy-ness
I have updated the client to beta test 4 of version 0.0.3
you can download the update by using the launcher provided at our website :
you can also download it directly using this link:
Whats new in this version??
Players names will appear above each players head, and there is now multi user chat!
Server is now running so that people can log in and test.
Screen Shot / Video Archive: