I'm sorry if this isn't the right forum, but I'm desperate for help on using Dropbox to "host" Unity games through the Webplayer.
I've set up a Dropbox account, built the game into the Public folder, and I can open (and play) the resulting file locally. However, if I try and play it over the internet I have one of two things happen: (1) using IE, I get an error saying it's not a Web Unity Player file, or (2) using Firefox, the page displays the Unity player load screen.... but it never starts loading the game.
I've seen plenty of people on these forums use Dropbox for their web based games, so I know it's possible for this to work. I'm wondering if I'm doing something wrong with the setup or if there is a "little trick" that I'm unaware of.
Any help/suggestions appreciated.