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Atmospheric Scattering - LIVE on AssetStore

Discussion in 'Assets and Asset Store' started by dox, Nov 16, 2011.

  1. dox

    dox

    Joined:
    Mar 8, 2011
    Posts:
    58
    Atmospheric Scattering Asset​

    $promo.png


    Introduction​


    Atmospheric scattering asset is implementation of Sean O’Neil’s method (described in GPU Gems 2, Chapter 16. Accurate Atmospheric Scattering) for Unity3D. It allows to realistically simulate light scattering in planet’s atmosphere, which causes glow around the planet and transition between sky colors at sunrises and sunsets.

    Method is based on a concept of rendering two spheres - one for a planet and one for an atmosphere. Each is rendered with specific material (shader). Additionally, different materials are used, depending on whether camera position is inside or outside the planet’s atmosphere. Thus, there are four materials in total.

    Calculations of scattering are quite complicated. Optical depths and light scattering in points visible through the atmosphere are computed by numerical integration. Most calculations are performed per vertex (in vertex shader) and the rest (much less) per pixel (in pixel shader).

    Designed algorithm assumes thickness of the atmosphere is equal to 2.5% of planet radius and this parameter is constant.

    We are also including to this project SpaceShip model with engine particle effects, ShipControl (shift to speed up), Space Dust, One SpaceBox from our HD Spacebox Collection and all you see on screenshots.

    WEB PLAYER DEMO AVAILIBLE HERE
    http://status-c.pl/5/unity/scattering/#unity

    INPUT CONTROLERS:
    - mouse flying control
    - w, s to speed and slow
    - a, d rotation control
    - shift to speed up


    PRICE : 35$

    ASSET STORE LINK:​

    MORE INFORMATION IN MANUAL
    View attachment $Manual.pdf






     
  2. dox

    dox

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    Mar 8, 2011
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    bump
     
  3. moctezumagames

    moctezumagames

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    395
    really nice and interesting.
     
  4. norby

    norby

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    Jul 10, 2006
    Posts:
    277
    Beautiful very good

    Norby
     
  5. Goldfinger

    Goldfinger

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    Jun 28, 2012
    Posts:
    10
    This asset store currently doesn't download since the v1.3 update just hangs link appears to be broken
     
  6. nuverian

    nuverian

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    Oct 3, 2011
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    2,087
    Looks good Dox.
     
  7. wsworin

    wsworin

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    Jul 10, 2012
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    Indeed download does not work. Bought it on Asset store - it won't download!
     
  8. scionious

    scionious

    Joined:
    Sep 26, 2012
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    3
    I'm fresh meat when it comes to Unity, and I'm not sure if I've got something amiss in my project, but I'm getting some Unknown Identifier compiling errors (BCE0005) for 'isSupported' and ReportAutoDisable in DepthOfFieldScatter.js, NoiseAndGrain.js, and Tonemapping.js I'd rather not mess anything up trying to fix it if there already a solution on your end :( $Screen Shot 2012-09-27 at 10.49.36 PM.jpg
     
  9. zennzei

    zennzei

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    Dec 5, 2012
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    2
    How does this perform on mobile?
     
  10. acriticalstrike

    acriticalstrike

    Joined:
    May 25, 2013
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    75
    how does this perform on mobile and can i make the atmosphere thicker? What exactly are my options for the atmosphere thickness density color etc...
     
  11. jeangil

    jeangil

    Joined:
    Dec 9, 2012
    Posts:
    1
    Hi,

    How can I make it work on mobile ?

    Regards,

    JeanGil
     
  12. ZJP

    ZJP

    Joined:
    Jan 22, 2010
    Posts:
    2,649
    Hi,

    Does it works on Unity 4.3.x ?
     
  13. ZJP

    ZJP

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    Jan 22, 2010
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    2,649
  14. FuzzyQuills

    FuzzyQuills

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    2,871
    Is the font the Space Age font type? I have used this awesome font before! and nice Atmo-Scattering! Better than the approach i found... :(
     
  15. angel_m

    angel_m

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    Nov 4, 2005
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    1,160
    At least the effect works on shader model 2.0. (web player test). ;)
     
  16. FuzzyQuills

    FuzzyQuills

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    Jun 8, 2013
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    2,871
    Dox, could you point me to a tool that could help make the epic skybox i see in your webplayer? I am making a game that needs a decent milky way backdrop and if you can help, that would be greatly appreciated!
     
  17. joergzdarsky

    joergzdarsky

    Joined:
    Sep 25, 2013
    Posts:
    56
    Thinking about buying this. Will it work on Unity 4x or 5.x (desktop), as the latest comments are 2 years old?
    Has anyone tryied this asset lately?