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View Poll Results: New GUI System in Unity 3.5?

Voters
235. You may not vote on this poll
  • Very Important for me! A must have!

    206 87.66%
  • Not so important for me anyway!

    10 4.26%
  • 3rd party solutions are enough for my requirements!s

    5 2.13%
  • 3rd party solutions are perfekt for my requirements!

    3 1.28%
  • The integrated GUI system is good enough for me!

    11 4.68%
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  1. Location
    austria
    Posts
    64

    Unity 3.5 no new GUI system? (POLL)

    I saw the Unite 11 Keynote Videos and noticed that the new GUI system will not be ready for Unity 3.5?
    It wasn't even mentioned. For iOS developers this is a neck-braker to wait another year for a new GUI system. and the 3rd party solutions aren't making me happy.

    I'd like to make a poll for the importance of a new GUI system for Unity 3.5.
    wondering for what you all out there will vote.

    sorry for my bad english
    Last edited by SOIL; 10-02-2011 at 07:55 AM.


  2. Location
    Salem, Oregon
    Posts
    276
    Well that is a bit disappointing only because I heard it was going to be added with the roadmap.


  3. Posts
    53
    I thought there was a page linked the other day that showed all the 3.5 features and it showed the GUI being included... it just didn't get showcased in the video at Unite.

    Maybe?

  4. SC3 SC3 is offline

    Posts
    50
    http://blogs.unity3d.com/2011/09/28/unite-11-day-1/

    "charles @Screenhog – We made the decision not to demo the new GUI system in the keynote because it simply wasn’t yet to the same level as the other features that we announced."

    ^ I hope this means it will still be in 3.5, as I'm REALLY looking forward to the new GUI system. I have so many problems with the current one, it's so time consuming and performance-wise it's a real hog too.


  5. Location
    austria
    Posts
    64
    Quote Originally Posted by SC3 View Post
    http://blogs.unity3d.com/2011/09/28/unite-11-day-1/

    "charles @Screenhog – We made the decision not to demo the new GUI system in the keynote because it simply wasn’t yet to the same level as the other features that we announced."

    ^ I hope this means it will still be in 3.5, as I'm REALLY looking forward to the new GUI system. I have so many problems with the current one, it's so time consuming and performance-wise it's a real hog too.
    i can give that only back. yes - let's hope it will be in 3.5
    but if they realize it can't be finished at theyr desired release date, unfortunately then it will not be included. This is my apprehension.


  6. Posts
    50
    All i want for Christmas is a new GUI... in 3.5.. ladada

  7. QFS QFS is offline

    Location
    Ontario, Canada
    Posts
    208
    Unity definitely needs a new GUI system. Everything in unity is painless and great ... except whenever you have to do something with GUI. Its such a pain in the ass, and not so user friendly when working with the GUI. It should be one of the simplest features to use, but its not.


  8. Location
    Mars (yep there's life, and Unity, on Mars)
    Posts
    1,650
    I hope they include it in 3.5!


  9. Location
    Alhambra, California - US
    Posts
    557
    With the exception of the 2-pass setup, I honestly actually found the GUI system relatively intuitive myself. However, I can definitely see room for improvement - and honestly, I can't imagine how anybody could say no to any improvement. So I hope it's still on the list too.
    "The only sin in this world is to exploit or destroy the freedoms of another soul."
    -Deram Scholzara


  10. Location
    Water Valley, AB, Canada
    Posts
    224
    My only concern is what we get in place of immediate gui. I'm not a fan of the current api, but there are worse things, such as something based off xml that hooks into my code ... please, if struts taught us anything it's just how evil configuration over code models can be.


  11. Posts
    65
    I can't say anything against the API, it is easy any clean to use. Performance is very poor however, lack of multi-touch support, lack of multiple resolutions support and lack of visual editor is what makes the current GUI system barely useable.


  12. Location
    austria
    Posts
    64


  13. Location
    Singapore
    Posts
    1,348
    I guess they are moving towards scaleform and i think scaleform is quite powerful for making gui as well.
    I don't break rules. I bend them.


  14. Location
    austria
    Posts
    64
    i allow myself to push this post to the top!

    therefore... PUSH PUSH!


  15. Location
    Santa Fe, New Mexico, USA
    Posts
    860
    Because it was in the press release after the conference, I'm guessing it will be in 3.5. I think it just wasn't ready to demo for the keynote.


  16. Location
    Santa Fe, New Mexico, USA
    Posts
    860
    @zine92 I went to the Scaleform presentation at Unite11, and there was no indication it had anything all to do with the in-progress Unity GUI system. Scaleform seems to be a 3rd party add-on.


  17. Location
    austria
    Posts
    64
    Quote Originally Posted by mindlube View Post
    Because it was in the press release after the conference, I'm guessing it will be in 3.5. I think it just wasn't ready to demo for the keynote.
    but don't forget they did not even mentioned the GUI system at the conference! no "sorry it's not ready yet" or so or anything! usually this is a bad stance for a feature that should be released! Think about it.

    I say it will not be released! but for sure, i will be one of the most happiest unity user, if it will be included.

  18. Administrator
    Location
    Unity Dev HQ, Copenhagen
    Posts
    1,568
    Hey guys.

    I'm the lead GUI guy. I've worked my butt off on it for the past 9 months, and WHEN it works, it's really awesome. It's a retained-mode system, that integrates heavily with our animation system. This deep integration, however, means that there are many moving parts that are a bitch to get to work together.

    I want to get it in to 3.5 more than anyone, but to be honest we just don't know if it will be ready in time. We don't want to delay the release for it, but we're doing all we can to get it in.
    Mathematicians that only do calculations that we already know about and are comfortable with? They're called accountants, and they have no friends.

  19. eem eem is online now

    Posts
    1,044
    Just a GUI system with better performance, and no animations, would actually suffice for me.


    Can you speak to anything concerning vector graphics? Or in the least does iOS support dynamic fonts?
    Last edited by eem; 10-18-2011 at 05:36 PM.


  20. Location
    austria
    Posts
    64
    Quote Originally Posted by nicholas View Post
    Hey guys.

    I'm the lead GUI guy. I've worked my butt off on it for the past 9 months, and WHEN it works, it's really awesome. It's a retained-mode system, that integrates heavily with our animation system. This deep integration, however, means that there are many moving parts that are a bitch to get to work together.

    I want to get it in to 3.5 more than anyone, but to be honest we just don't know if it will be ready in time. We don't want to delay the release for it, but we're doing all we can to get it in.
    no offense to your sure heavy work and doing!!
    but it's like i thought. and i can feel it deep inside of me, that it wont be ready for 3.5.
    i allready opened the window, just waiting for the last moment before i jump out!