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Hello there ! MiniStrike has changed a lot since 2013, i hope you guys will take a closer look ! :)
Hi @thegreatzebadiah, Many thanks for the update, it also fixed my "server transforms being out of sync on additive scene loading" (I guess the...
Hi, I'd like to know if anyone is using latest unity (2020.3.x), mirror and smooth sync versions without problems ? For me, it's now unusable...
Hi, Unfortunately the latest version doesn't seems to fix teleport: Also, it seems the position on server still get out of sync randomly, i...
Thanks @thegreatzebadiah , your work is much appreciated here :)
Hi there, I was able to find the time to do more testing, and i can confirm the problem seems to comes from the teleport function. If i don't use...
Hi @thegreatzebadiah, Just to be clear, after reading my post again, I don't won't to put too much pressure. The plugin is so helpful and is...
Hello! There is actually a few little bugs in smooth sync that need a workaround (as mentioned here). This is not really convenient, and I think...
Hi there! I did finally buy the package :) Else, i do have the same problem, but "fixed" it. But I wanted to use SmoothSync only for players, and...
Hi, All is working fine, thanks for sharing :)
Hi ! I'm looking closely to your asset :). I did implement my own thing but I'm not 100% satisfied with it, so I may take a look someday at other...
Hi! Just a late note to confirm the problem on latest version (2019 4f4 or something). It took me a while to figure this, if the light probe...
Hi, I'm a little (well a lot) lost with a server only mode (StartServer) and RpcClient calls. RpcClient calls are not called on server players,...
Hi, You probably already figured it out but in update you are constantly disabling the line for other players, I guess your problem comes from here.
Hi, I wanted a simple, easy to use (and free) way to keep a list of running (hosted) games for my soon to be re-released "MiniStrike" game. Think...
Hi, This week, I did go back to an old (multiplayer) project after a few years. This is a big project (MiniStrike) and it is using the old...
Hi, I do have the exact same problem. All is working fine in 5.5 but now i have one (override) animator that is not working (freeze) when...
Hi, Sorry to bring back an old subject but i couldn't find an answer. I do also have the same problem. I want to try unity ads in my android game...
Hi @seanr, i'm not sure if it's the good place to report that but i think i may have found a problem in the "NetworkDiscovery.cs" source code....
Hi ! MiniStrike is now on the play store. It's still a work in progress but is playable !...