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i think you get what i was going for, but choose to make it look silly. I get that.. But what i get from this is that Unity upper management...
I imagine him having a 1 on 1 to adress the fact that his work is being hampered by layers of slowdowns, and that it has impact on the roadmap of...
I WANT to believe you, but without any empirical results it is getting harder to believe anything gets done over at Unity. Blame anyone you will...
hey! since i dont really see a question, i'm going to assume you are looking for pointers on how to make this work with a script. I could write...
i was looking into the same thing, and i think what they did is modify the unity standard 2d sprite shadows to fit their needs. Check out the...
I like the way The Witcher 3 handled this. A part beyond the open world boundary was still detailed forest, when you enter you see a warning and...
in SetValue you'll need to cast case "Light": ((Light)Component).intensity = TheValue; //etc.. edit: here's the official documentation on...
Look into Transform.forward
Gaia 2
ah, my bad, i thought you were trying to create your own stamps. The ones provided by GAIA have never given me any problems.. Based on your...
How do you create your stamps? Through the scanner? GAIA's scanner creates some additional data for the stamper to work correctly. Check out this...
@mattis89 there is no support for terrain shading in the HDRP yet @Shadowing look at your stamper settings, the operation type is set to 'Blend...
Hi Tryz, I recently purchased the ootii Motion Controller and ran into an issue (probably im doing something wrong) I dragged the basic PlayerBot...
It sounds to me like you are over engineering things. If you are working on a project alone, why does it matter what you can and cannot do in the...
You may want to look into generics A quick example: public T Load<T>(string folderPath, string filename, string format, bool encrypt) {...
using some vector math: Vector3 camPos; Vector3 objectPos; Vector3 direction = (objectPos - camPos).normalized; Vector3 resultPos = direction *...
please use code tags (https://forum.unity3d.com/threads/using-code-tags-properly.143875/) also, the staminaBar variable is part of the...
Hi and welcome to Unity. A good way to start using Unity is unity3d.com/learn and do some beginner tutorials.
try some Debug.Log statements throughout this piece of code.
using System.Collections; using System.Collections.Generic; using UnityEngine; public class FisierCod : MonoBehaviour { bool isRed; // Use...