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Hey Guys I am getting a complete freeze in the web player with the following code: // Load an image from the website test if (m_folderID...
SOLVED: Needed to put the code that splits up the URL in the callback function. Thanks for reading, anyway :-)
Ok I get more and more frustrated. I have simplified the code a little, and I still don't get any results. Substring doesn't work either. If...
Hey Guys This is baffling me. I am writing some very basic code to get the full URL that the webplayer is running at (which works) and then...
Anyone else having this issue this morning? I go to the publisher administration page (as I do first thing every morning, to check sales) and...
If we copy the required .NET assemblies into the project, will that work?
It has been brought to my attention by a customer that the detonator framework (which I am using to create the mine explosions) doesn't play nice...
Wow that's pretty. If I get time to re-visit this project in the near future, I will see about improving it.
No problem, if you need any more in-depth help just drop me a PM. Cheers Dave
Yes of course. It's all covered in the documentation, and is extremely easy. The system is intended to be used with your own models.
Thank you to those of you who have purchased this, and a special thank you for the 5 star rating!!!
Thank you to those who have bought this, and a special thank you for the 5 star rating!
If you want to use the thumbstick code that comes with the unity mobile package, then go right ahead, I'm not stopping you. I'm selling the code...
And it's very easy to setup dual-stick controls. Just drag two prefabs into your scene, and tell each one in the inspector where on - screen to...
This is a drag and drop solution which is not tied to any particular game setup. I couldn't get the penelope stuff to work outside of the...
Hey Guys, v1.2 is out, which now includes run-time generation. Thanks!
I agree. This is an out-of-the-box feature of Unity. Why would anyone pay for something they can create in seconds themselves?
Thanks for the positive feedback Tyler :-)
Ok guys For those of you who can't wait for an official release, here is the official script that will be included in the update to add runtime...
Thanks mate that looks like a good starting point. Cheers!