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Thanks Abraham for the info, and thanks @Deozaan for the 2017.3 -> 2017.4 changelog (:D) So all of our older 2017.3 projects that we recently...
Any chance of a fix for 2017.3.1p4? We have a few projects on this version, being the last stable LTS of 2017.3...
Eventually figured it out, thanks to these posts:...
Description of issue: Struggling to configure Cloud Build to pull from our locally hosted Git server via SSH. Unity version: 2017.1.x - 2017.3.x...
I had this issue trying to open an old project in 5.5.2f1. Turns out Unity Hub had gotten the license into a confused state between the different...
Thanks for this... what do you use (or pass in) for "path"? Edit: never mind, just realised it's a parameter in OnPostprocessBuild(BuildTarget...
I came here after also getting "Failed to update build target: The requested object was not found." Laughed a bit, cried a bit, tested it and...
Hi, In a 3D scene with no lighting (unlit / vertex colored / SVG / etc), is there any performance gain from turning off the lighting options on a...
Thank you!! Been trying for the last 6 days to figure out a memory spike that was crashing low end devices (and only showing up in Xcode not Unity...
Just wondering about this part - always used Android locally because its device build times have always been quicker & less effort than iOS (not...
Bumping this, because I'm also trying to figure this out, for multiple titles (not all games). Worked on a 3D data visualisation app a few years...