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Update: Useful info if not already known: My dual monitor setup was specifying my integrated video card as my primary display adapter. In this...
To whom it may concern- I have a memory leak that will eventually kill Unity very quickly. In a brand new project, with no assets in the...
error: double post
Simple question: (hopefully) First off, been very happy with easy touch so far. I used the photograph example scene "ManipulationImage" to...
Additional things I have done: Reverted to JDK 6, update 14 (from JDK 7) Tried setting the system clock back a few days and rebuild. Tried making...
I sent you a PM, I am having the same problem here: "Google Play requires that the certificate used to sign the apk be valid until at least...
I am trying to submit an app with a split binary via Unity 4. I am using the 'split binary' option, producing a small APK with an .obb extension,...
All- We have a game we are working on where the user is looking through a first person camera trying to find objects in the scene. We use zoom...
I think I found the problem. (not a SWS problem) A parent of my vehicle object had a rigid body physics controller on it, I think the path was...
I can't send you any data, but I have managed to isolate which script is doing it. HoMove produces the weird rotation behaviour, but iMove does...
Yes, it does not fix this issue. Here is an image that illustrates the odd rotation behavior: [IMG]
I am having an issue with SWS: I want to have an object follow a path. It is simple to setup the path, and have the object follow it. (in this...