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Am I the only one who finds the rotate tool difficult to work with? I would die for a rotate tool like Maya (With three circles around the object...
just click an edge, select all in that line, smooth edges.. you can also paint normals in Maya, and edge smoothness.. or you could overlap...
won't euler angles result in a gimbal lock? I had this problem once in Maya (poor rigging) - Frustrating!
HAHA! Thats a fine game, only one remark; IM SPENDING FAR TO MUCH TIME ON IT! "Illuminations" has the same disadvantidge to it..
Im guessing that it is hard to check that kind of thing ( that you are not using something that is a pro version I mean).. But anyway even limited...
Merry Christmas! Haven't got around to making much Unity related things this last month, I've been so busy setting up my website and working on...
no wait a minute, it's Best just to subclass NSApp, my bad!
Hmm.. I think thats a fix to using cmd + any key. But I think you can use ordinary key's without subclassing NSApplication... I might be wrong...
well take a look at the otee guys, they just made Unity, and they are certainly not in the same scale as any of the BIG companies (yet)- only I...
nah, give otee some time! So they can work a deal with Satoru Iwata! 8)
actually I forgot to assign the script again! :shock:
what Im trying right now is this but it doesn't work : function OnCollisionEnter (object : Collision) { if...
Im wondering how to make some rigidbodies bounce off a wall, while others simply go right through it ( don't collide), but I don't get it. I guess...
hh
I did :D
ah I knew about that actually, thanks for pointing ithat out! I edited your code to please the compiler ;) StartCoroutine...
Hi im having a slight difficulty in fading several objects at once.. Im using this script with the new beta : /*another function*/ for...
ah, If onl I stopped and found features like that! Also though, it could be nice to have a auto thingy, where you could set a certain distance...
I guess not (and not for all programs), But Im gonna experiment with a mel script to set the correct scale of my models in Maya though.. Cause I...
Yea nice job with the textures too! I wonder if you have any tips/tricks on how to get a trailrenderer to look as beautiful as yours?