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Is it possible to add turn on the spot animations for human characters with AC? I have turn 22, 45, 90 and 180 animations I would like to use......
Not to worry, its working now, VRIK with FBBIK and the Interaction System, super cool!!!! :-)
@Partel-Lang does VRIK work with Interaction System? My VR build is now crashing after I add FBBIK to my VRIK player character? I want to use...
Thank you!!!! I was going out my mind! All sorted!!! :-)
I have followed the steps in the FINAL IK TUTORIAL - InteractionSystem Part 1 YouTube tutorial using Final IK 2.1 with Unity 2019.4 following the...
Same here, no point data, any news?
Got them both as well! :-) I love my racing assets!
I also used a few other assets from the store to help me complete my racing game! Arcade Car Controller Multiplayer...
Thanks @JamesArndt! I believe you can use your own car physics, join his Discord server for assistance! The asset is available in Lite, Standard,...
Hi all!!! Wow! I just got an alert for this thread... I hope RGSK v2.0 does get released eventually! To complete my racing game I looked to...
:) Your welcome! Managed to get the Demo scene onto my Quest and had some fun with your excellent asset throwing grenades and shooting rocket...
All sorted now, it was a Unity problem with corrupt packages unrelated to your asset. The way I fixed the problem was going to %appdata% >...
OK, trying now...
I added the Oculus package via the Package Manager in Unity, if I try and add the Oculus Integration package via the Asset Store it says there is...
I have just imported VRShooterKit and followed the installation pdf etc, however I am receiving the follow error in the console?...
OK, that does just about work, but its very tricky to move around...? I will try tweaking the Walking and Running parameters in the Character...
Hi Eddie, I built the project and installed the apk on my Go headset, and it works fine, except that I am having problems controlling the...
v2 rocks! Touch input at last! Thanks Vadim for continuing to develop this amazing asset! Much appreciated by a user of your asset since almost...
In my scene I can use the mouse wheel to zoom the camera in and out, how can I use CF2 to use two finger pinch to do the same thing as the mouse...
I can confirm the pathPoints array is exactly what I need! Brilliant! Thanks!