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Window > Package manager > All then click remove for normal package, and click disable button for builtin package then I did windows PC build. I...
I disabled all packages (Built in also ) but still getting same build size, why?
It is better to make isStatic read only , and make another editor function for set. otherwise run time will be different than what we expect.
may be this old answer but sure will help other searchers check the new asset i did in asset store...
I know this answer is old, if doesn't help you it will help google searchers check the new plugin i did on asset store...
check thid tool http://u3d.as/content/dreammakersgroup/in-game-logs/5E8
check this tool http://u3d.as/content/dreammakersgroup/in-game-logs/5E8
writing editor script to make some change befor build help alot, but i don't like it , because i will find my self having a list of things i...
vote for this feature here http://feedback.unity3d.com/unity/all-categories/1/hot/active/change-material-on-different-pla
I would like to add some property to Material asset, so I create class MyMaterial inherited from material , and i want to make MyMaterialInspector...
I fix it . it looks like i have to set center off mass again for some reason the center of mass on start function of CarControl does not work , i...
Hi .. I really like Edy Vehicle Physics, but i have problem , it look like bug or something strange when i change parameters some times the...
if i disable sending how server send start , client should not start game until server do. another issue , if client still in lobby scene he will...
is there other way? because main menu has a lot of textures and models it takes 250 mb in memory, i will try to reduce it as much as i can. but i...
i have problem. i did lobby system, which enable player to connect and see each other, when server start the game , server send "start" RPC to...
Nice game, defiantly i will purchase it. which gui system you are using? are you using unity built in gui or something else and for networking are...
i like the idea, especially i can run it in any web hosting, i will do some search
I am making multiplayer networking game, I am using unity master server. but it looks like it is for testing purpose and i don't need to go with...