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Lol. Very interesting thread I must say... Personally, I only read the Collab forums when I'm feeling depressed and need a good laugh. I don't...
Ahh, well that works just fine for me; I was going to enter as a student project anyway :D I was just wondering if it was okay if I added more...
So...do we have to have a complete, finished game?(ex. a few levels of a space-invaders type game) Or can I submit a few demo levels instead?...
Really...just think of something original...especially when dealing with Nintendo. IP and Copyright Protection can be very sticky...once you've...
Never mind...I figured it out :D I changed the else statement on line 42 to an if statement and added a new else statement, like this:...
@ jlcnz - Thanks man! One small problem though...I implemented your changes, and changed a few things to make it work, but it doesn't actually...
Hmm...what you are saying makes sense...but I'm not quite sure how to implement it. Could you give an example script please? Also, I've done...
I believe you're thinking of IndieGogo. It allows you to keep whatever money you make, even if you don't reach the goal. It is also available to...
Hi everyone, I created a script for my game in which the enemy character patrols the waypoints in a loop. I would like to add a delay of a second...
Hooray for Unity tech support! Finally, I can look at my own post again :D
@ tictox - Thanks! :) I use blender too...but I suck at modeling characters with it. Still, it's an awesome piece of software...once you get to...
So I re-did the arm mount...and then spent the whole day normal mapping it. For the life of me, I can't seem to get a good normal map going with...
Ah okay :D I think I get it now. Zbrush's morph thing isn't working for me right now...but the decimation master is. I think I'll give it a...
Wow...that is a LOT of detail right there...cool design; I like the antler-things coming up behind his neck. Can't wait to see it finished! :D
Here is the blade...I haven't gotten to details on the blade itself yet; mainly because I found out that I'm going to have to re-create the arm...
@ 3dviewpoint - I was going to retopo the mesh and generate a normal-map...honestly I didn't know that there was any other way of doing it. Out...
@ Marcos - Thanks! :D Good point about the shiny material...I'll keep that in mind when I do the final texture. @ Mixamo3DAnimation - Wow, a...
I'm joining the party! Even though I've never modeled a character before, I'm gonna give this a shot! My WIP is here:...
Here is my entry to the Mixamo Galactic Battle character modeling contest. Feedback would be greatly appreciated; this is my first time modeling...
Wow. That is a strange patent...thanks for correcting me on that one. I'll be keeping that in mind as I progress on my game...