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The only features missing, as far as I can tell, is - a minimum range for artillery - some rules for moving through different types of terrain -...
Hi @Metabble I have also watched SubZeroGaming's latest tutorial and read your rather harsh comments which you claim is just constructive...
Hi guys Is it possible to adjust the transparency of the Daylight Simple Water that comes with Unity ? - ie. is there some sort of alpha value...
Hi @EliteMossy Thank you for taking your time to re-write my script - I'll guess I could just copy and paste it into my original script and...
Hi I was trying instantiate a new cube once the ols cube is destroyed - this sounded somewhat easy to do, but wasn't ! using UnityEngine;...
Hi Thank you for explaining I think I just learned something here ! However, I still misses an explanation about when or under which...
Hi I understand what you're saying - it makes perfectly sense. During my little research on what an enum is, I read that it is, as you...
Hi I have been wondering what the difference is between using: gameObject.transform.renderer.material.color = Color.cyan; and...
Hi Thank you for taking your time to explain - I tried to google "what is an enum in c#" and the explanations I could find made my head explode...
Hi I read through the Scripting Reference section regarding Transform.translate So I tried to replace: transform.Translate(new...
Hi Well, I'm sorry to bother everyone with yet another trivial question - actually there is two ! In my script have a made a cube which spin...
Thank you for clarifying - I think I understand (I hope !)
Hi Thank you for helping out - adding the "new" did the trick ! However, reading through the examples in the Script Reference about...
Hi I have trouble understaning why my script produces an error when I try to run it: using UnityEngine; using System.Collections;...
That's the exact problem I have which I can't figure out how to solve ! using UnityEngine; using System.Collections; public class...
Hi I have made a cube and I want a bullet to be fired from the front of this cube from the direction it is facing , but can't figure out how to...
Hi The first idea that comes to mind would be to wrap the Instatiate code in an if-statement and create an enemyCout variable where you preset...
Nope changing to the letter from lower case (b)ullet) to capital (B)ullet only produce another error: Assets/Scripts/Bullet.cs(27,33): error...
Hi I need some help with this script as I'm getting an error which I don't understand the meaning of (due to my lack of experience) My...
@SubZeroGaming I'm beginning to understand what you've said about spoon feeding - it doesn't help much to watch a ton of tutorials without...