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Ie: #ifdef AMD_USE_SHADER_INTRINSICS #include "../../ags_lib/hlsl/ags_shader_intrinsics_dx12.hlsl" #endif
Information beyond "compute shaders are similar to DirectCompute" has been hard to come by. Is there a resource somewhere that lists all of the...
*sigh*[ATTACH] The temp no camera fix works, but it dogs framerate too. Hopefully the new release is out soon - is there a beta yet?
Hi! Date: TBD? Please suggest one. Location suggestions: Jillians Pub The View possibly "Kixeye" Anything else: ?
Badass dude. I'd love to hear more details about your approach.
Thanks Lulucifer, and yes, I'll admit that when setting alpha below 0 it really isn't much to look at... =/
Curious about spherical harmonics? This might help! Save this script as a shader and apply it to a high poly sphere at the origin. For bonus...
This might help! Use this shader on a sphere and you can tweak the co-efficients to see what they do. Shader "Spherical Harmonic" { Properties {...
Lookie: using UnityEngine; public class Angle : MonoBehaviour { public Vector3 target = new Vector3 (1.0f,0.0f,0.0f); private Vector3...
using UnityEngine; public class Angle : MonoBehaviour { public Vector3 target = new Vector3 (1.0f,0.0f,0.0f); private Vector3 current = new...
//Lookup the dominant light direction using the zonal harmonic components float4 worldN= float4(mul((float3x3)_Object2World, v.normal *...
Lulucifer - I don't understand that sentence - try again?
You want to do a few simple things in the shader to make this happen. Blend SrcAlpha OneMinusSrcAlpha Cull Off ZWrite Off ZTest Lequal Blend -...
As I understand it, the SH lighting creates a map of incoming diffuse lighting and stores the value as a color (which is then translated into SH...
I'd love to see a whole thread on bit manipulation in SM 2.0... bit manipulation is the bleeding edge of graphics
I'm quite curious about this myself - I've had success with single render textures but haven't tried multiple. Are you doing signal analysis? I'd...
Hi hi! I made this shader and I think it's rather nifty! Since the forums are so supremely helpful I wanted to give back, so check it out! It's...
To clarify my first question, I'm trying to understand how the light information is applied to the spherical harmonics. In the math it's clear to...
It just occurred to me that the lightmaps store their coefficients as rgbrgbrgb... Is this ordering storing light intensity/color in the rgb and...
I'm headed to Amsterdam on the 20th and till the 25th for Unite and I'm hoping to find a place in the city to stay for the trip. I could get...