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Exactly... You can only evaluate the product once it has been created and then decide if it has the functionality that you require. That is...
We should be so lucky if they actually make an effort to fix networking in Unity 3.0, never mind having a 2.6 code-branch which they would have no...
I don't think this is happening anymore... However I did get another friendly email again today, encouraging me to pre-order Unity 3... My...
No. Nothing has happened with networking for at least a year. It receives no love from the development team
I'm not sure about developing for iPhone, since I don't have unity for iPhone and have tested any networking libraries against it, but from my...
With regards to the master server: It is used to do NAT traversal, introducing players to game servers. With regards to networking issues on...
Why limit yourself to one or the other? They are both free.
Also, you can use Lidgren, which is a free library that works with unity by virtue of the fact that it's .NET based. It's a little more...
Well you know what... It's free, so there's no harm in trying it out and seeing if it works for you. At the very least you are going to learn a...
except for this small problem: http://forum.unity3d.com/viewtopic.php?t=35724
I'm finally getting my macbook pro tomorrow, so I'm going to give it a spin... I'm wondering if the VOIP functionality is available for Android.....
Same experience here. Avert Fate is terrible, you kind of think, what's the point? But I did go as far as buying indie regardless.
I think it's unlikely that Android development will be bundled with Unity Desktop, if anything it's more likely that there will be a combined...
From what I remember the Indie to Pro upgrade was something like $1000.... and then to upgrade from that to Unity 3.0 $500. vs. $1200 to just...
The master server hasn't been updated for at least 8 months (Well, ever since i first started using unity and asked the same question you are...
With all due credit to my esteemed fellow forum members I reduce my fact list to 4: All we really know for sure is the following: 1. There...
Ok, constructive suggestion time: Maybe its time that Unity acquires a networking API from a third party developer... Let's say Photon for...
I disagree. A subsection of your license agreement are the terms under which a product is supported, which is a big factor that companies...
All we really know for sure is the following: 1. There is no patch that fixes these issues. There are hints that a patch will arrive, but even...
So you say... At least we're on the same wavelength here. 8)